Just as the name states. just load with your favorite weapons mod. These enemies are very hard. Works with Doom 1 and Doom 2.
Changelod--
11/27/21--- Reduced the size considerably from 80 mb down to 20 mb. Fixed some minor gfx issues. Removed unneeded data. Normal Doom menu is now in place.
--- 5/11/ 21-- Added in some residual data for a new enemy that can spawn from the chaingunner spawn.
--- Enemies will drop the Vanilla equivalent drops. The Zombies/ marines do have a small randomizer but the drops work just fine.
--- Project MSX difficulty menu remains intact.
Отличный Мод
Thanks
Make it clean, tons of errors when loading with arsenal mods. Its just working with vanila doom
Thanks for the heads up. I loaded weapons with it fine, but I'll definitely take another look.
So I looked at it and Tested with HellRider0.9c and BWOv21revC. They all worked properly. None of the errors are game breaking and can't be removed without breaking the mod. So there is no need for any update.
Just make sure your Monster Pack is above your Weapons mod in the loader and do not use with maps that have their own custom monsters.
You might want to tell me which Arsenal Mods you are using and I can see if everything is testing properly. The way This Mod got wrote is that it is a direct 1:1 replacement of monsters for Doom2 and works with Doom 1. So if your Arsenal Spawners are calling for something out of whack with the data in the monster mod then I would have to dig for the problem.
For basic weapons packs there is no issues on any of the drops, and even with an advanced one like Perfect Dark Weapons Reloaded everything looks properly coded.