This release if for the download version only and updates Virtual Pool 2 to version 220.127.116.11.
This patch is only for the download version.
You can check to see if you already are at the latest version by comparing the version number shown in the link below with the version shown on the VP3 About screen.
Requires version 18.104.22.168, 22.214.171.124, 126.96.36.199 or 188.8.131.52. If you are at 184.108.40.206, install 220.127.116.11 first.
- Corrected a problem where balls could drop through the top of the rail then end up floating in the air outside the table
- Corrected a problem where cue ball on pocket edge moves to center of table
- On a snooker break and a foul occurs and the opponent passes the turn back, the break statistics did not reset to zero
- Snooker longest run was not being recorded
- Using amplify during ball in hand allows moving the cue ball through other balls and if another key was pressed while moving the cue ball, it could be dropped inside another ball
- Corrected sound bug where pocket sounds would occur when rails or table top was hit
- Added a L (left) or R (right) to the left of players name for One Pocket to show which pocket the player owns
- Fixed bug where Move Ball could not be remapped to mouse buttons
- Changed rack error
- Corrected a problem with registration that could cause VP3DL to become unregistered
- Attempted to fix problem with save games getting corrupted
- When CO made an illegal break in Straight Pool or Basic Pocket Billiards and the rebreak was specified the turn was not passed back to the CO
- Changing the bet with Curley did not allow betting more than $10,000.
- Fix problem where bowlliards break was at reduced power
- Attempted to fix problem where challenge room game setup changes
- Changed double click game load to not work when online
- Adjusted rail reverse effect that was added in 18.104.22.168. The effect was too severe and happened at velocities that were too low making double banks not open up enough.
- Snooker rail model was modified to be different than the pool rail model
- Fixed bug where object ball hitting inside edge of side pocket suddenly accelerated
- Fixed bug where ball in corner pocket would not be counted as pocketed
- Fixed Straight Pool bug where an object ball hit off the table resulted in BIH in kitchen. It should be a foul but no BIH.
- Fixed problem where in rare instances low ball hit foul was called even though the low ball was hit. This was seen most often in Snooker when shooting colours but could happen in any game where a low ball hit is required.
- Fix turn change in Billiards. Ball colors did not change properly when turns were changed for the other player or spectators
- Made balls cleaner so the throw less
- Redo of the rail model. Previous model was not well balanced and had errors in ball paths. Multiple rail shots did not respond properly and were overly sensitive to speed and English.
- Table bed friction was increased for Professional and Championship tables
- Fix bug where object ball on pocket edge could be shot though table
- Career Player skill level has been reduced
- Career weight adjusted for more play with less handicap
- Career due impression now has greater effect on how many players want to play and how much money they will bet
- Career games played in a match modified for some games
- Career opponent bets modified so it takes more plays to build up enough money to play the boss
- Computer Opponent was made easier for career
- Computer Opponent handles low ball spot for rotation better
- Computer Opponent now handles situation where it needs a hook to win better
- Computer Opponent handles Straight Pool and Basic Pocket Billiards illegal break situations better
- Computer Opponent now plays Cribbage better
- Computer Opponent mental state variance has been reduced
- For Quick Play Computer Opponent now plays Career Hard level. It used to be Career Good Luck level
- Fixed Computer Opponent statistics problem where Statistics menu called from Career Select Opponent menu was not initialized to the game being played in the career.
- Put Opponent mental characteristics into the Computer Opponent Profile screen for Career Play. The mental state is always set to Unknown.
- Added Skip Movie button for Career Play
- Curly match was set to 11 games. It has been changed to vary by game type.
- Fixed bug, during online play, after a one pocket match the Call Shot window would shot and the screen was black
- Fix crash bug for Trick Shot Post in 16 bit mode
- Removed ERSB notice when online play starts
- Change Turn for Billiards at start of game now has breaking player always using cue ball on the right side