This patch has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest patch.
This full/cumulative Battlepack patch will update Men of War: Assault Squad to version 2.05.13. The Battlepack Add-On adds yet more new 3D models, provides lots of new special units, changes weapons characteristics and improves gameplay balance.
The Add-On contains:
• 15 new special units for multiplayer
• Dozens of balance and game changes
• New HD inventory items including hats (the game is famous for pickable helmets/hats)
• Fixes and other improvements
Battlepack for Men of War: Assault Squad is available now on Steam. It includes official patch 2.05.13 and adds yet more new 3D models, provides lots of new special units, changes weapons characteristics and improves gameplay balance.
Downloadable version of this update for non-Steam versions of the game is available here.
Patch 2.05.13
Release: 23.06.2012
General
• Changed M8 to carry 5 APCR(HEAT) rounds
• Changed aiming of artillery to be streamlined
• Changed KV-85 speed from 25 km/h to 22 km/h
• Increased range of StuH APCR from 120m to 140m
• Reduced StuH APCRs from 10 to 5
• Reduced shockwave damage of muzzles
• Fixed armor of Ho-Ni 3
• Fixed Ho-Ni 3 machine guns
• Fixed rocket selection of Sherman Tulip
• Fixed preview of Panzerfaust
• Fixed some aiming issues with artillery
• Fixed a volume issue with T-34 series
• Fixed a volume issue with ISU series
• Fixed some speed settings of ISU-152
• Fixed some speed settings of ISU-122
• Fixed not visible tracers of assault guns when using APCR
• Fixed the bump map of the IS-2
Multiplayer
• Increased price of KV-85 from 850 MP to 900 MP
• Changed emplacement special units to have 5 CP
• Changed Marder III H to light tank destroyer CP
• Fixed hold fire setting of Tulip
• Fixed hold fire setting of Calliope
• Fixed hold fire setting of Type 91 105mm
• Fixed hold fire setting of Ho-Ro
• Fixed crew of Panzerwerfer
Skirmish
• Fixed helmet bugs
Patch 2.05.12
Release: 20.06.2012
General
• Added Marder 3H
• Added PaK 43
• Added BM-8-24
• Added BS-3
• Added Cromwell MK. VI
• Added M4A4 "Tulip"
• Added Type 97 150mm mortar
• Added Ho-Ni III
• Added Browning M1919 A6
• Added new 3d model for infantry helmets/hats (50+)
• Added new 3d model T-34-76 early
• Added new 3d model T-34-76 late
• Added new 3d model T-34-57
• Added new 3d model T-34-85
• Added new 3d model Webley MKIV
• Added new 3d model Colt
• Added new 3d model Luger
• Added new 3d model Nambu
• Added new 3d model TT
• Added new 3d model P38
• Added new 3d model Signal gun
• Added new 3d model German knife
• Added new 3d model Allied knife
• Added new 3d model Japanese knife
• Added new 3d model Soviet knife
• Added new 3d model Calliope ammo
• Added new 3d model Land Mattress ammo
• Added new 3d model Katyusha ammo
• Added new 3d model Nebelwerfer 41 ammo
• Added new 3d model Nebelwerfer 42 ammo
• Added new 3d model Panzerwerfer ammo
• Added new 3d model Sturmtiger ammo
• Added new 3d model Binoculars
• Added new 3d model Mine Detector
• Added new 3d model Radio Station
• Added more indepth aiming system for infantry (accuracy decrease on movement)
• Changed infantry to use streamlined helmets (units can now be identified by their helmet/cap)
• Changed German officer to use Luger pistol
• Changed Russian officer to use TT pistol
• Changed some vehicle textures to create better matching style
• Increased inventory graphics size for easier management
• Increased ammo belt of M1919 Browning from 200 rounds to 250 rounds
• Increased recharge time of Nebelwerfer 41 from 75 sec to 90 sec
• Increased range of medium artillery from 220m to 225m
• Increased range of heavy rocket artillery from 180m to 200m
• Increased rifle range from 60m to 70m
• Increased smg range from 45m to 50m
• Increased pistol range from 35m to 40m
• Increased armor of KV-85
• Increased inventory size of RPGs from 5 to 6 slots
• Increased inventory size of Browning 50cal from 5 to 6 slots
• Increased fire angles of mortars
• Increased armor of planes
• Increased top turret armor of Black Prince
• Reduced re-charge time of medium howitzers from 70 sec to 60 sec
• Removed Mgun ammo from M8 Scott
• Fixed sound of Ho-Ni I
• Fixed sound of Ho-Ni II
• Fixed sound of Ho-Ro
• Fixed Ho-Ni II being movable during barrage
• Fixed Ho-Ro being movable during barrage
• Fixed 105mm Type 91 being movable during barrage
• Fixed 150mm Type 96 being movable during barrage
• Fixed 203mm B-4M being movable during barrage
• Fixed flametank to be carried correctly
• Fixed Dodge WC-55 ammo display
Multiplayer
• Added new special unit "Panzerfaust Squad"
• Added new special unit "Marder 3H"
• Added new special unit "PaK 43"
• Added new special unit "Stormtrooper"
• Added new special unit "BS-3"
• Added new special unit "BM-8-24"
• Added new special unit "Machine Gun Squad"
• Added new special unit "Engineers"
• Added new special unit "Devil's Brigade"
• Added new special unit "Black Watch"
• Added new special unit "Cromwell MK. VI"
• Added new special unit "M4A4 Tulip"
• Added new special unit "Flametank SS-D"
• Added new special unit "Ho-Ni III"
• Added new special unit "Type 97 mortar"
• Increased CP of fortifications from 0 to 5 (Heavy MG, At-guns etc.)
• Increased price of KV-85 from 750 MP to 850 MP
• Increased Banzai! infantry from 14 to 16 men
• Increased price of KV-85 from 750 MP to 850 MP
• Increased price of KV-1 from 500 MP to 525 MP
• Reduced price of M10 Wolverine from 600 MP to 550 MP
• Reduced price of M4A3E8 from 825 MP to 800 MP
• Reduced price of M4A3 from 450 MP to 440 MP
• Reduced price of M4A4 from 450 MP to 440 MP
• Reduced price of Comet from 825 MP to 800 MP
• Reduced price of M4A4 Firefly from 875 MP to 850 MP
• Reduced price of Cromwell MK VII from 360 MP to 350 MP
• Reduced price of Ho-Ri 2 from 1850 MP to 1600 MP
• Reduced Banzai! CP
• Reduced CP of heavy rocket artillery from 15 to 5 (except Calliope)
• Reduced CP of light tank destroyers from 15 to 10
• Removed timers from mortars
Skirmish
• Changed Japanese AA gun in Introduction to be usable
• Fixed inventory issues
• Fixed some unrevivable units
• Fixed some missing crew members
• Fixed wrong at-gun icon on [Soviet Union] Debrecen
• Fixed some map issues
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