The 1.01.01 patch for Digital River versions of the game.
UNIVERSAL COMBAT COLLECTORS EDITION
VERSION CONTROL FILE
REPORTED ISSUES UNDER INVESTIGATION
Multiplayer issues (due to radical revisions in 1.00.06 series)
Vehicle wheels (e.g. ACAV) not rotating when viewed from remote clients
Client ground units sometimes at incorrect ground altitude and slightly under the terrain.
First person clients sometimes invincible.
Dynamic objects (e.g. starbase, vehicles) duplicated in some cases on the first client to join the server.
Due to the fix related to dynamic units (e.g. vehicles), each client now has a copy of controllable units (e.g. vehicles) instead of just the single one. e.g. if client1 grabs a vehicle, client2 can still grab the same vehicle though there should be only a single instance.
Compiled with latest DirectX (November 2008) SDK. Requires November 2008 Runtime!!
Compiled with latest FMODex (4.20.06) audio SDK.
Updated fpitems.html appendix file entry for GLE22
The prox grenades in the GLE22 have been replaced with flashbang grenades