The 1.0.1 to 2.7 full patch for X3: Terran Conflict.
Update 2.6 of X3: Terran Conflict brought us the long-awaited community mission, A New Home. The important aspect of that was the many months of hard work that went into it by dedicated members of our community. Further examples of our community's dedication to increasing the enjoyment of the game for fellow players are encapsulated in this Update.
Update 2.7 introduces a large number of new features, improvements and fixes, some of which have been developed by members of the DevNet community. Among the features and improvements is the extension of the Hack Station mission to race stations, the reappearance of M7 and M8-class ships in missions and an improvement in M6, M8 and TM behaviour when using jumpgates. Also featured is the removal of Argon One's invincibility and more differentiation between Tanker and Superfreighter variants. Update 2.7 also includes improvements to the engine, benefitting systems with more than 2GB of RAM.
Among the large amount of bug fixes are large number of graphics, texture and camera position fixes. Killjaeden's FLAK volume fix has been enhanced and incorporated, as has his fix for the front weapon of the Xenon Q. Thanks to Saetan, capital ships should no longer explode while undocking from the Xenon Hub. Docking clamps have been repositioned on a number of stations, while the complex node orientations have been changed in a number of scenes. Issues with some ships' behaviour on boarding have been addressed. Universe Traders' blacklists have also been fixed to avoid them entering enemy sectors. There are many many more fixes included, many of which have been tirelessly tracked down for inclusion in the patch by one of EGOSOFT's newest staffers, Enenra. We'd like to extend our thanks to all of the modders and scripters (especially draffutt) who have developed fixes for the game and it gives us great pleasure in making them part of it.