Description

-Fully tweaks of Melee weapons stats.Character xp skills.Projectile explosions. "Fire spread/effect" Campaign unit requirements. - "Recruit all units from go" > no more tech tree requirements.

Preview
Part 3, UnitRecruit, CharXP, MeleeWeapons,Fireeffect.  [Outdated]  ^
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Lordzarmack Author
Lordzarmack - - 296 comments

[Melee aspect will be continuously edited after each testing period]

Idealy, each weapon will have a real effect on cobat-

aka currently buffed all weapon stats to realistic-

Axes = good v infantry but more effective towards buildings.
Swords- default "Vanilla"
Spears = Anti-cav bonus.
Halberds = slight infantry buff, Anti cav buff
Ji polearm = Anti cav+ anti inf.

and reach distance has been scaled rightly. aka- Ji's are "Long"

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