This is very small fix to irritating bug 'You whistle for your horse' after battle ko. This also made deathcam to operate strangly.
TO PLAY GAME YOU NEED:
- this fix only
- 0.90 paradigm worlds Fiirepower
VERSION 0.93
- fixed random face at morlok creation character screen
- fixed 'You whistle your horse' bug.
quickfix 0.92 is then obsolote and is not needed.
*should* be savegame compactible
INSTALLATION:
- unpack / copy/paste &overwrite all files to your PARADIGM WORLDS.
CHANGELOG 0.92:
- new troops for cultist:
- after 160 doomsday clock Ketele Demon is recruited
- after 280 doomsday clock cultist parties will be additionally reinforced by: vyrn demonist, demonist guard (thanks to imginative Vyrn OSP mod),
and some corrupted dwarves, djiniis etc.
- new troop for Morlok faction (Mr. Huspire - specially for You) - Elite Line Grenadier, 2nd upgrade to line infrantry (models, thanks to Blood and Iron OSP mod)
- on request I have lowered (little) troop wages, they are still dependant on doomsday clock, but in more delicate manner (people fear more, the later doomsday clock is)
- custom notes on lords (right click on lord map icon) notes will appear on lord report sheet
- Desert Abominations relations with player will change due to being good or bad
- old God's temple reverts back Doomsday Clock every 14 days (was 30) by 3 days (was 2).
- changes to start new game menu: now starting with all companions is an option to choose (yes/no), not the scenario. So you can play any scenario with all companions.
- Scenarios that include ruling own faction (Cult Leader, Scoiatael Leader, Rebel Pirate Hunters Leader) are easier. Player has a lot more gold on start (that should help with paying soldiers for their jobs for starters) and have more Right to Rule (closer to 50 that allows quite normal faction relations).
- navigation skill has even more to do with parties world map speed (those with lower skill move slower)
- small fixes to bugs reported on forum
- some new textures, for terrain
- diversified world map, it looked bald in few places
- experimental feature: you can talk with companion to ex-change places, he would become player main character, and 'old' player character 'should' act like as companion. Please have in mind that this option is barely tested and I can't say what changes to game or saves it can do. However it is rather safe to change places before battle, if you want to feel how it is to be your companion. You can ask any companion to change back.
Dialog lines: 'I want to ask you something' -> 'I make you acting party leader. (experimental feature)' and 'I want to lead party again.'
hint: this way you can also use companions character sheet.
- Bank revenue now depends on lords PARTY skill (was PERSONAL)
- village infested by bandits, now there is a 6% chance (was 3%) and have over 80 random possible 'bandits', watch yourselves, some are extremaly dangerous!
- now in town's, castle's description you will see info about built improvements, even if it doesn't belong to you.
WARNING!
Savegame compactibility works for me, but you should (as always) make use new sg slot.
If you spot any problems, or have suggestions please post it in comments section.
Have fun!
Best mod ever =)
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It should all ok now.
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Works fine right Now thanks to you
But tell me... Is it possible to have a battle map ?
backspace doesn't work?
My bad.. It's work fine !
I it possible to join orders ?
no, not now.
you can hire them however
It works on a new game only for me. My old game from previous versions still has the whistle thing. But it's ok it's not a big issue.
Started a new game. Sawed-off-shotgun shoots like a normal gun (single bullet), in 087 the shotgun will shoot several shots each time. Pls bring back the behaviour of the 087 shotgun. Thanks.
Also, I cannot learn any poems. Whenever I request to learn, I can get message that I already know it, but in my char report, I know zero poems ...
I'll look into that
After more testing, there are some singers that will teach poems (and some that don't), so unless u are unlucky to meet the first problem singer early in the game, u may not see the problem (yeah I was unluck). Mercenary_Shotgun works correctly, but not Sawed-Off Shotgun. I have not tried the other shotgun yet. Companions are careful with automatic weapons, only shooting 2-3 shots at a time (not sure if this is the intended behavior). I suspect people might want a high ammo clip
Sawed-Off Shotgun & Flintlock Casnnon due to new animations will not fire spread bullets anymore. They work as intended then, unfortunately. Good with Singers. I was just threatened them that I will delete them in next version. They will work like in a clock. Guarantee or Jason Statham will kill them all.
Still cannot do jailbreak as prison guard missing in action . Need to steal prison keys from him ...
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this is the first time i dowloaded paradigm worlds should i download all the updates and patches? or just just this 0.93 quickfix?
Hi, can we expect any other updates? This mod is awesome and it has a great potential. It would be a pity if it dies befere version 1.0.
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I've got an error saying:
Unable to open file: Modules/Paradigm Quickfix 0.93/Resource/map_flags_d.brf
What should I do?
When will 1.00 be released?
this is a good mod but when they seizure i think that's dump and it ruins the game experiences i delete it right away every time i see that to fix it but i guess you put that in there maybe you can remove that so game play is more fun and real its better the to use native die animation not die and twitch all over animation sorry it just dosent look good and i don't get it at all please make a version or patch to stop twitching when anything dies thank you. iv been waiting for a patch like that if you do want to make a patch to stop die animation twitch glitch thanks just cause it looks better normal die animation.