Description

For OpenRA Engine Playtest-2010304! New Kirov Carrier, Buzzer Hive. AI micro-control improvements.

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Over Powered Mod release 007+1 (Playtest-20170304)
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Tonhaospawn
Tonhaospawn - - 81 comments

The only thing is that when the many kirovs the game gets very slow.

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boolbada Author
boolbada - - 86 comments

Thank you, I'll check if is the Engine or Kirov by comparing 50 migs vs 10 Kirovs (5*10 migs)

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boolbada Author
boolbada - - 86 comments

It was due to current OpenRA engine's performance drawing voxel graphics, which Kirov use. In the next version, it will be converted to SHP.

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SteamsDev
SteamsDev - - 273 comments

Doesn't seem to work for me - what am I doing wrong?

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boolbada Author
boolbada - - 86 comments

When this is your first time switching to the mod, you need to start the game again after the crash. :(

This is because my Mod DLL collides with other mods. I can't have this solved yet but in the next release of OpenRA, where they will allow engine modification, it will be fixed.

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Tonhaospawn
Tonhaospawn - - 81 comments

hello,uptade is next day or week?

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boolbada Author
boolbada - - 86 comments

Hi, I really really want to work on the mod but I have a paper to write in two weeks :( Wish me luck!

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Tonhaospawn
Tonhaospawn - - 81 comments

ok,fine,thank you.

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