The third public alpha version. Please read the description for the changelog & install instructions!
Requires Napoleonic Wars (Warband Expansion) to run the installer! If you do not have a valid copy, you will need one to install.
1.2 Changelog towards the bottom of the page!
When you run the installer, it may try to install the mod into your v1.0 folder. Make sure the directory is set to install into you 1.2 folder instead!
Now the usual description...
The mod is ready for the first public release; don't expect anything fancy, alot of stuff is still broken and/or incomplete, but we'll fix the issues in no time. I'll quickly give an overview of the current features in the mod; these are by no means a representation of the final features. Many features are currently not in either because we're unsure on how to implement them at the time (balance and so forth) or because they are darn too buggy to include at this current time. Some features, such as movement between maps, should be with us in a few days.
This version is a public alpha! Please note there might be issues and the mod will be very incomplete!
Things to expect in the next few days or so:
Changelog (Alpha v1.2):
- Increased the damage of Varlithinian bows making them more effective against higher armour values and further effective against unarmoured players.
- Muskets melee modes also do less overhead damage and slightly less thrusting damage (was instant kill on overhead nine times out of ten).
- Fixed the steel bucklers scene props; they sold the wrong items, including a broken item.
- Fixed the berets for the heathlander armour/s, they now use the correct collision mesh allowing players to buy them.
- Fixed the heathlander berets so they now use the correct models.
- Most of the items that were previously imports now require crafting, using either linen for clothing, linen for shoes and leather pieces (x2) for boots. For hats, the basketweave hats use wheat while all of the felt hats use linen.
- Tweaked Apple Trees to function similar to grape vines (they need to be pruned, then apples begin to spawn on the tree).
- Revised animations further (Breathing and a new polearm animation, plus a few other changes).
- Fixed the glowing shaders for the rock items and masonry.
- Fixed the shaders for a number of firearms.
- Added a number of new ambient sound effects to enhance maps. The ambient sound effects also now play in a local area rather than globally accross the entire map.
- Fixed one of the warg buy props; it spanwed the wrong warg.
- Fixed the Sea Captain Uniform & hat.
- Fixed the gold bug.
- Trim-down and resorting of all used assests. Removed unused materials and textures in some brfs (should improve load time and possibly performance).
- Fixed the indian head error (removed the asset, which related to a missing texture).
- Replaced the woodcutters' axe and hatchet models with new models; the length of both is now shorter than previously, but they are now slightly faster.
- Added wooden bowl item.
-- The wooden bowl is crafted at a wood processing table by using a wood board on it.
- Added the ability to make apple pies, cabbage soups, meant stews and mushroom strews.
-- Apple pie is crafted the same way as a meat pie, but uses two apples instead of a single meat item.
-- A mushroom stew is crafted by using a bowl on a cooking prop with two mushrooms on your person. Mushroom strew is between an apple pie and a meat pie in hunger fufillment.
-- A meat stew is crafted by using a bowl on a cooking prop with a single meat on your person. Meat stew is between a mushroom stew and a meat pie in hunger fufillment.
-- A cabbage soup is crafted by using a bowl on a cooking prop with two cabbages on your person. Cabbage soup is less effective than an apple pie in hunger fufillment.
- Added a wildberry bush which can be harvested by anyone, giving berries as a food item. Doesn't full too much hunger, but can help keep someone starving alive (in prep for the hunger system).
- Added an orange item (with a basic custom model and texture) and orange tree (functions the same as an apple tree); the orange current has no use other than a basic food item.
- Added various bushes and hedges from NW to NM & grabbed a few extra scene props.
- Added rule books and scene props to buy them from (no crafting or stockpile) for the RCC, UOG & Nexus server.
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