Hello everyone. In this version of the modification there are many changes in terms of graphics and physics. Here's a complete list of what's being added to the game and what fixes are being made.- New graphics effects. Skyboxes. Post-processing. Bloom. Blair. New lighting.- Physics of car control from NFS Prostreet- New cop balance- Improved AI of opponents- Increased payments in arrivals- 29 new cars
Hello everyone. In this version of the modification there are many changes in terms of graphics and physics. Here's a complete list of what's being added to the game and what fixes are being made.
- New graphics effects. Skyboxes. Post-processing. Bloom. Blair. New lighting.
- Physics of car control from NFS Prostreet
- New cop balance
- Improved AI of opponents
- Increased payments in arrivals
- 29 new cars
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Two types of installation. The first type of installation is simply to copy the content. The second type, via VLT editor (download separately). Cars are installed separately, they are in the archive.
IMPORTANT! The game may not work correctly with old saves. Better to start a new career right away.
IMPORTANT! The modification works fine only on Steam version 1.0.0.1
The archive contains detailed installation instructions.
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- Added WRX ( still wip same state as 350Z)
- Fixed GT500 both cars perfs
- Fixed some suspension stuff for LP5640
- Fixed EU Ford Focus and Escort Patch
Patch 2.0
- Tweaked AI
- Restored Nissan 350Z
- Custom Performance for 350Z
- Added Option to change cars Prices
- Random General Tweaks and Fixes
Patch 1.8
- New Prototype Handling for challenger concept (more drifty and slidey muscles)
- Nerfed GTR and GT2 as there stock variants were way too powerful
- Adjusted the GT500 performance and suspension data
- Added PS camera Angles To the patch
- Tweaked AI again
- Adjusted several cars handling values, E92 for example is now capable of drifting instead of understeering.
Patch 1.5
- adjusted golf r32 performance/buffed
-tweaked police rhino performance
-adjusted Audi TT performance
Patch 1.4.2 HotFix Notes
- Adjusted overall AI difficulty
- Reduced Catchup/rubberanding
- Removed Racer Slowdown
After around 2 hours of tweaking the AI and testing its now a balanced and challenging experiance, no longer getting smashed out the way every 2 seconds.
Patch 1.4 Notes
- Fixed suspension bottoming on some more cars
- Fixed Performance of some camaro ss and elise
- Added The Run Mod to the patch.
- Tweaked Ai in Races to be less Aggressive
- Tweaked Rhino Perfomance and Handling Data
- Added Heavy Traffic Mod to patch
- Tweaked Rubberband/Catchup with Ai
Patch 1.2 Notes
- Fixed suspension bottoming out on several cars.
- Fixed Performance of some cars that were too slow and too Fast.
- Fixed Mazda3 gokart handling and performance.
- Fixed a few general tweaks that caused some cars like ev0x to be extremely stiff.
- Fixed Challenger Concept (unfinished handling model now fully reworked)
- Removed Global Speedlimter (cars reach full potential set by there ratios)
- Tweaked overall Grip settings with most cars allowing them to drift/oversteer more frequently
- Fixed some slow and sluggish muslce cars
- Nerfed Mclaren F1 partially, Reworked Tuned preset to be less grippy
- Lots of general bug fixes and tweaks
Patch 1.0 Notes
- Fixed suspension bottoming out on several cars.
- Fixed Performance of some cars that were too slow and too Fast.
- Fixed Mazda3 gokart handling and performance.
- Fixed a few general tweaks that caused some cars like ev0x to be extremely stiff.
DLC Challenge Series 1url.cz - Compatible with Project Reformatted? I'd like to play with it
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