A patch for Update 6 that fixes several bugs, including JM difficulty causing softlocks in JK2/JKA campaigns, adds new features like spawnable effects, and overhauls JKA's foley/ambient sounds! Installation: Extract all of the files into your JKA Installation's Gamedata folder. NOTE: REQUIRES UPDATE 6 TO BE INSTALLED BEFOREHAND.
Happy May the 4th, everyone! As we work hard on Update 7 to bring you lots of new exciting content, we've decided to re-release the Update 6 Patch with essential bug fixes and additional characters whilst you await the next major update.
We've also uploaded a new video to our YouTube channel where you can listen to the TOTG S2: Legend of Revan main theme, composed by Luis Humanoide: Youtu.be
Stay tuned for more updates and thank you for your continued support.
==Update 6.5.2==
///Models\\\
- Added new Rosh Penin model overhaul.
- Added Scout Trooper Commander with electrobaton from Jedi: Fallen Order and Jedi: Survivor games.
- Added TCW Magnaguard skin variant with yellow electrostaff effect.
- Added Luke Skywalker - Grand Master model from Legends.
- Added alternative Tavion in cultist clothes.
- Added Eekar Oki (Mon Calamari Jedi during the Clone Wars).
- Added Fi-Ek Sirch (backside Nikto Jedi from Attack of the Clones).
- Added improved Adi Gallia model.
- Added galactic marine.
- Added Republic Commando characters.
- Added Kelleran Beq from The Mandalorian TV show.
- Added _humanoid_melee for melee weapon users so their special attacks don't sound like lightsabers.
- Added sharper body and arm textures for Ahsoka model from the Mandalorian TV show.
- Improved TCW Plo Koon model with accurate clone armor gauntlets.
- Optimized Darth Vader's textures slightly, the pauldron textures (and their speculars) are now merged with the body textures instead of being standalone. The battle-damaged cape also has the same dark-gray tone the other cape variants have, rather than being almost fully black.
- Edited Tera Sinube's .sab and NPC file to produce pale-blue TCW accurate sabercolor.
- Updated Shaak Ti model with longer skirt and updated shader file.
///Missions\\\
An Important Lesson:
- Removed force powers from player and NPCs so focus is on saber combat.
Rescue over Coruscant:
- Fixed "R2, locate the Chancellor" voice line from being cut off at the beginning.
- Reduced Droideka's rate of fire to make it easier to enter the elevator.
- Fixed Obi-Wan trying to target the Droidekas when in the elevator.
- Fixed NPCs not attacking after the "my powers has doubled..." cutscene.
- Fixed cutscene repeating when defeating Dooku as Anakin.
- Gave Palpatine normal standing animation.
- Efforts were made to make Obi-Wan follow the player better.
- Various small edits to make cutscenes look and flow better.
- Fixed Obi-Wan not attacking Grievous
Showdown with Grievous:
- Fixed mission displaying an error on load.
///Duel Maps\\\
- Fixed missing flying Republic gunship on Mygeeto.
///Menus\\\
- Added new episode menu backgrounds.
- Adjusted coloration of MD's JK2/JKA logos to match their respective menu themes.
- Enabled ALL VOICEOVERS option for subtitles.
- Fixed "on see/detect" scripts not hiding "general" scripts in npc commands menu.
- Replaced "battlemaster" camera option with "KOTOR" in camera menu.
- Expanded all saber menus with 6 new sabercolors (indigo, magenta, lime, cyan, light blue, vermilion).
- Added Baylan Skoll & Shin Hati lightsaber hilts.
///Sounds\\\
- Added lots of sound overhauls for special staff and dual animations.
- Added sound overhaul for signature Anakin's special attack.
- Added new climb, climb2 and climb_up sounds.
==Update 6.5==
///Bug Fixes\\\
- Increased engine stability to reduce crashing.
- Fixed kata/special moves instantly killing the opponent at the start of the animation.
- Fixed Ben Kenobi's Soresu flourish not having any saber sounds.
- Fixed oversight with TCW Fisto not having Force Jump.
- Fixed Force Judgement CTD when used on breakable objects.
- Fixed Maw's interaction with movable objects in TOTG DF2 causing CTDs.
- Fixed Prisoner head variety in JK2 campaign.
- Fixed Artus Detention CTD caused by the ceiling turret targeted allied NPCs.
- Fixed player having Bryar Pistol early after the bartender cutscene.
- Fixed Jedi Master difficulty in all Menus applying the wrong g_spskill setting, which caused softlocks in certain JK2/JKA missions.
- Fixed error for jedi_spanki/combat1.mp3 in Operation: Knightfall.
- Fixed a possible soft lock issue on Korriban during the JKA campaign.
- Removed "Remove Dropped Weapons" Option, as it would also despawn map-spawned weapons, such as ones on weapon racks in JK2/JKA campaigns.
- Updated Kamino Landing Platform to use a more simplistic clipping method for the Slave 1, which fixes the map sometimes being stuck infinitely loading.
- Added AMD GP Support that fixes reported problems with AMD graphic cards.
- Fixed broken mercenary NPC's in T2_trip mission that spawn next to the bikes and don't bother trying to ride them.
- Fixed missing DOTF music in music menu.
- Fixed small spelling errors in 3 shader files.
///Characters\\\
/Prequel Trilogy\
- Added Zett Jukassa.
- Updated Shaak Ti.
- Updated Luminara Unduli with better eyes and optimized textures.
- Updated Barriss Offee with a new head mesh.
- Updated Nikto model to use the Weequay body.
- Updated Sariss' hair color.
- Restored Spanki Jedi Customization / Scerendo Female Jedi Customization to Character Creation.
- Removed unrealistic glow shader for Jedi Female robes.
- Fixed Pong Krell's body proportions.
- Updated Coleman Trebor, Ongree and Tiplee/Tiplar with proper Prequel Jedi stances.
/Original Trilogy\
- Added Reva Sevander.
- Added Ninth Sister.
- Added Taron Malicos, along with his saber hilts made by Laisum.
/Sequel Trilogy\
- Added Bo-Katan.
- Added Paz Vizsla.
- Added The Armorer.
- Added Din Djarin (Jetpack).
- Added New Republic Soldier.
- Added Ren from The Rise of Kylo Ren comics.
/Legends\
- Added Galen Marek variations; Corellian Flight Suit (TFU1), Kamino Test Subject, Tie Flightsuit, Arena Combat Gear, and Hero's Armor.
- Added Shirtless Anakin (Nelvaan Trials) from 2003 CW.
- Added Shirtless Fisto.
- Added custom soundset for Asharad Hett.
///Gameplay\\\
- Manual blocking whilst the saber is deactivated will now ignite the saber.
- Increased saber fatigue regeneration rate by 25%.
- Characters wearing beskar armour can deflect blaster fire and are 50% resistant to saber damage.
- Overhauled force push. Using two hands push opponents further than one.
- SBDs can now slap players when gunbashing is enabled.
- Removed electric damage effects from Battledroids and SBDs.
- Increased support for Droideka by allowing shields to be controlled by the player and using more accurate blasters.
Overhauled Weapon Fatigue system (MD/MDA Modes):
- Blasters can now overheat rather than simply lowering accuracy. Overheating is shown via smoke coming from the weapon muzzle, and will prevent reloading, changing weapons, and ledge grabbing until it cools down.
- Weapon accuracy has been adjusted so you're more accurate when walking or low on Weapon Fatigue.
///Lightsabers\\\
- Added Count Dooku (Straight Variant from Krome Studios TFU).
- Added Darth Phobos.
- Added Sith Stalker (Alternate Variant from Krome Studios TFU).
- Added Taron Malicos.
- Replaced Depa Billaba's hilt model with her canon "The Bad Batch" version by Plasma.
///Menus\\\
- New EFFECTS menu allows up to 3 effects to be played on any map.
- Added NPC COMMANDS button to the pause menu for easier access.
- Added invisibility and more light command to the player commands menu.
- Added more scripts to the NPC commands menu that can instantly be used on NPCs.
- Added Advanced LOD option, which increases surface sprite view distance (can see grass in JKA Yavin maps farther away).
- Added AMD GPU Support option, which will fix glitched skyboxes on newer AMD drivers.
- Fixed Duel Map menu backgrounds sometimes being black.
- Fixed panels in the era menu sometimes missing.
- Fixed panels positioning in the JKA force status menu.
- Fixed shader warnings for character icons in-game.
- Tweaked Mission Briefing text for all MD Missions.
- Upgraded TOTG Logo with a fresh-new version by @yeyo JK!
- Updated German Localization files.
- Added AMD GPU Support button to video settings.
- Fixed Weapon loadout menu that showed wrong weapon models.
///Missions\\\
An Important Lesson:
- Added missing loading screens.
Rescue Over Coruscant:
- Tweaked how cutscene triggers in ROC's Observation Deck section are handled.
- Fixed issue in Anakin's POV where the player's robed skin would disappear after loading a savegame.
Showdown With Grievous:
- Split Grievous' Dialogue for better subtitles in EGG.
- Four-armed grievous is now "fixed" by swapping to the old model.
- Fixed Anakin's missing voice line in the Bonus Mission.
Operation: Knightfall (Part 2)
- Added Jocasta Nu to the library.
- Fixed clones at the start trying to target you.
Aftermath in the Temple:
- Fixed second Obi-Wan being present in the Clone Assassin fight in Obi-Wan's POV.
Assault on the Tantive IV:
- Restored C-3PO's silver leg appearance.
Father and Son:
- Upgraded quality of sound effect for "Luke pulling Saber from Emperor's Arm rest" in FAS.
Starkiller's Last Trial:
- Fixed invincible Boba Fett.
Wrath of the Empire:
- Improved Luke's positioning in the end cutscene.
TOTG - Dark Forces II Duels:
- Added Datapad objectives for every TOTG DF2 mission, which should be especially helpful with Jerec's fight.
- Tweaked dialogue timing for Kyle in Teacher vs. Student.
**Ladder/Duel Arena Maps**
A new set of maps based upon the Ladder-type gamemode, accessed via the "ARENAS" menu.
///Miscellaneous\\\
- Added script command "SET_NPC_SCALE", allowing for adjustment of NPC scales without creating new NPCs entirely.
- Upgraded Tavion Axmis' hilt with Rooxon's original version.
- Fixed "SET_NO_SABER_RETURN" script command not working.
- Replaced dual saber kata for Clone Assassin´s weapons to a more-fitting animation.
- Replaced attack and block animations for fast stance of Galen's humanoid with proper single backhand animations, instead of default frontal ones.
- Removed chrome shader from FC-1 Flechette Weapon.
///Sounds\\\
- Upgraded JKA's Ambiance/foley sound effects with a modernized selection by LangZ.
- Changed saberhum for Ahsoka's TCW S7 sabers from Rebels/Mando hum to her TCW version.
- Upgraded sound effect for retrieving thrown sabers.
I got a new notification for this after marking as read. Do I need to redownload?
We included hotfix, so yes :)
I dont know whaht happened but my game stutters since the patch. i cant play it like before ;(
I have a suggestion. Can you add Vader from dark dimensions
Can i doanload this as the entire game? do i install all 3? confused
All 3
Force Ghost Obi Wan doesn't work?
it wont start anything i says something about cant find models/carbine boba
After the patch, my missions broke, for example, the first mission of the 3rd episode is broken at the moment where we defeat Dooku. The mission with Grievous does not start at all
Hey Tompa! Loving your mod so far, but I'm running into a few issues.
I don't know if it's on my end or not, but from time to time the models will be missing textures, especially ones like Jaro Topal. Then some of the maps have no textures either, and the game will randomly crash when loading certain maps or models. But sometimes if I reload the map or the game, the models will have textures again, it's strange.
I installed the mod correctly and then the patch, and I have no other mods conflicting, not sure what is happening. Any ideas?
Cheers guys ,appreciated !
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Rescue Over Coruscant as Sith is unbeatable
Not sure if anyone else is seeing this, but it seems that the level transition between Bespin Undercity and Bespin Streets is broken. It's right at the end of Undercity when you find the R5 unit and it's supposed to activate the last elevator. Instead, you and the R5 unit get locked in place and the elevator gets activated.
I saw this occur before this most recent update too, hope that helps.
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Greetings! Do you have any plans to add Alora’s Saber Spin Throw with double lightsabers from campaign mission on Taspir III for player? It is my dream since I was a child in 2005. And I found no mod with adding this feature.
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