Mission builder for SWBF1 by BattleBelk and Phobos, updated 2020 version with PS2 coords added.
Phobos has updated the SWBF1 global mission.lvl builder in July 2020 to include original PS2 camera shots for the 16 stock maps. For PC there were only 3 camera coords per map, for some reason the developers left out all the others. Each PS2 mission had at least 12 (Hoth has 16), and now they are combined for the latest ZeroFront patch. This updated builder includes the PS2 values and adjusted spawn timer to 3 seconds, everything else is exactly the same (original untouched scripts in backup folder). Credits go to Phobos for reversing the PS2 mission scripts. Future updates will include more content from XBOX prototype demos, including earlier map builds and reskins. For ZeroFront v0.974, all 16 stock base maps now have both the original PS2 and PC camera coords! For 0.975 I will add the BF2 PC and PS2 camera coords for the ported maps such as Mustafar, Utapau, Deathstar, etc. Preview I.imgur.com
Quote from: Email to Phobos
bbc_alternate_quote wrote: OMG thanks so much for sharing these Phobos, I've always wanted the ps2 shots for PC version. Now we have them thanks to you!
Admin Reply: For sure, also remember to check SWBFModders for new mods. It won't take long for the triggered banned plagiarist trolls to try stealing credit for this too, as they do with all of my contributions, rofl. The fact is I manually decompiled all of these values myself, as I was doing with various shell and common scripts even before fred released the PC LUA in 2013. Note that the PS2 LUA was never released, which is why these are just now being reversed. Nobody had bothered or knew how to port them until now.
Mission builder for SWBF1 by BattleBelk and Phobos, updated 2012 version reuploaded to moddb.
Tool for build original mission.lvl PC file
How to use:
go edit mission scripts and then press munge.bat for build mission.lvl
Folders structure:
scripts - mission lua scripts for maps
_lvl_pc - munged mission.lvl
bin - binaries tools from pandemic mod tool
munged - munged scripts
reqs - req files for wrap munged scripts in mission.lvl
addon - folders and files for buil mission.lvl (TATOOINE: JABBA)
Credits:
Pandemic
Psych0fred
BattleBelk
Phobos
example of updated script
-- Camera Stats
--Bespin 2
--Courtyard
AddCameraShot(0.364258, -0.004224, -0.931226, -0.010797, -206.270294, -44.204708, 88.837059);
--Carbon Chamber
AddCameraShot(0.327508, 0.002799, -0.944810, 0.008076, -184.781006, -59.802036, -28.118919);
--Wind Tunnel
AddCameraShot(0.572544, -0.013560, -0.819532, -0.019410, -244.788055, -61.541622, -44.260509);
---- PS2 Values
AddCameraShot(0.8793,-0.142,0.4487,0.07248,-38.41,30.99,195.9);
AddCameraShot(0.7551,0.03262,0.6541,-0.02826,-80.92,-32.53,59.81);
AddCameraShot(0.5965,-0.06886,-0.7944,-0.0917,-139.2,-28.93,56.32);
AddCameraShot(0.0736,-0.0116,-0.9851,-0.1553,-118.3,-28.93,125.9);
AddCameraShot(0.9027,0.001274,0.4303,-0.000607,-90.96,-47.83,180.8);
AddCameraShot(-0.4188,-0.02404,-0.9063,0.05201,-162.1,-47.23,80.5);
AddCameraShot(0.9884,0.06297,0.1382,-0.008807,-173.8,-55.33,142.6);
AddCameraShot(-0.1006,0.00816,-0.9916,-0.08048,-247,-31.33,153.4);
AddCameraShot(0.7172,-0.01808,0.6964,0.01755,-216.8,-31.33,186.9);
AddCameraShot(0.8449,-0.0497,0.5318,0.03128,-247.2,-45.73,29.73);
AddCameraShot(0.4549,0.0283,-0.8884,0.05527,-291.6,-48.73,21.01);
AddCameraShot(0.8183,-0.02615,-0.5739,-0.01834,-193.4,-58.63,-12.44);
AddCameraShot(0.4711,0.004691,-0.882,0.008783,-192.3,-61.33,-32.65);