Mind-Machine Interface is a 'programming' puzzle game where you write a program that transform ugly inputs into pretty outputs. Puzzles are hard and open ended. You create a specific behaviour using functional blocks and wires. The programming part is figurative, since you don´t need any programming knowledge to complete the game. You work with numbers and pixels. Some times you have to duplicate an image, create a bouncing ball program, path finding algorithm, repair a corrupt image, etc. Everything is set in a futuristic environment and you are an engineer seeking for a job, so you must pass this field aptitude test to qualify.
Help this game get greenlit: Steamcommunity.com
The demo is available only on Wndows (for now).
Game is planned to be released on Windows, Linux and Mac.
If the game is Greenlit, it will become available as Early Access in late Febrary/early March. They game is feature complete at this point. But I want to hear some feedback about level design, difficulty curve , bugs, etc...
I can´t promise histograms but I will do everything I can to bring them to the game. I just need to learn how to implement the steam functions into the code.
This game was made by just me, inspired by great puzzle games whose names you can imagine :)