1. Medallion of the sun.
2. Added Heavy Club.
3. Move platform with a magical shield stone.
I get the "Player not declared in pj.py" error in this mod. I can't play neither the full version nor the demo. Mercenary I was very cool and I want to continue the story, please help me!
I could finally make it work (installer is buggy?) and it's awesome... a very hard challenge. Thanks for making this mod. Can't wait for part III!
As for "bugs" that I found (nothing gamebreaking, just small details):
-Some rocks are not solid, an example of this is in the hallway in which you find "Ancient key". It's blocked by rocks, and these are not solid, as well as the rest of rocks of this kind.
-At the start of the map, there is a big rock and inside it is a Dal Gurak's shield and a poisoned quiver/150 potion. You can't pick them up but I think they shouldn't be there.
-I'm not sure if this one is because my installation of the mod was weird, but after loading a savegame, the new weapons (tooth, the skull scepter...) go back to their original names.
Sorry for the post spam but I can't edit my previous comments, but I forgot one bug:
-Magic shield (purple gem) doesn't work for me. It said "magic shield activated" but it didn't block anything.
Mercenary 3 will be in the summer. The action will take place in Kashgar. Map doubled. The bugs that you listed, I'll deal with later, when the time will free.
How can you make it work? I get the "Player not declared in pj.py" error
Unpack to a folder Blade of Darkness/BODLoader/Mods
Googled, how to install mods, everything should work.
Can anybody tellme where is the Ancient Rusty key>>??
Look in the hall, where was the Orc barbarian makes up for his life. Search column. The key is in the snake's mouth.
If you're playing spanish version you should edit "BLModInfo.py" file and replace "EnglishUS" with "Spanish". Thanks for the MOD.
thanks for this mod, I think it has a bug. After killing demon and Orc barbarian who has a spin stick, the locker won't activate, so it can't open the door.
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