Hello, I hope you're all having a nice Christmas and that you're doing fine, it's time to finally release the new version. I tried to fix some of the bugs that the previous version had and I also added many new things. I hope you will enjoy what you download, read the description for more information on content/installation/notes please.
just unpack with WinRar/7zip/IZArc and throw the Mass Effect folder in your mods folder; in order to keep using the mod when the game updates you'll need to modify the "mod.info" file and change the MaxGameVersion "3.260.0" to the version of the update (change the number in the "....."). Then go in the game options, in the MODS section, select it and activate it.
I added many things, most of them are the ones listed in this article, but you can also check the images to see new factions/vehicles, overall here is a quick breakdown of the most important ones:
Some weapons haven't been scripted in detail yet (they don't do special damage, etc..) such as the N7 ones, that's because I didn't have the time to script them to act like in the ME games. Also some vehicles may act strangely, again that's because I didn't have the time to create X and XX models for them.
There may be some minor issues (like the bazookers moving around for no reason, some skins don't use the random texmod script yet), but I intend to fix them after I added voices for the major factions I intend to add, as well as adding more infantry types. Keep in mind this is the first release, so be gentle ;)
refer to the main page of the mod here on mod db for the long credit section, if you'd like to use some assets from the mod in your own mod, then contact me first.
I'll be here to assist you with problems or errors, please be detailed but also check previous comments before you ask for help, also please be mature otherwise you won't get the help you request.