A demo of the random draft arcade mode in Luckless Seven.
Luckless Seven is played very similarly to Blackjack, but with a few key differences. The target score is 20 instead of 21 and there are no Ace or face cards. Instead, there are cards numbered 1-10 with an equal distribution of cards for each number. Finally, the player has a hand in which they can play cards to add or subtract from their current score. Only one card can be played per turn, but multiple cards can be played in the same round.
The game is played using a main deck of 40 cards. The deck contains 4 cards of each number from 1 - 10. Each player will choose a side deck of 12 cards from the available non-green cards. At the beginning of the game, each player is randomly dealt 4 cards from their side deck.
- The first player is dealt a card from the main deck and plays it to open up the round.
- After receiving the card from the main deck, the player may choose to play a card from his or her hand. Only one card can be played per turn.
- The player can choose to stand or end the turn. To stand means the player loses the ability to draw or play any card in the current round. The opponent is still allowed to draw and play cards until he/she chooses to hold.
- This goes on until both players hold or one of the players ends the turn while having a score of more than 20 ('Bust').
- The player who doesn't exceed a total of 20 and has got the highest score wins the round.
- Winning a round earns the player a point. The first player to reach 3 points wins the match.
- If in a round the scores of the two players are equal, both players receive 0 points.
If a player has 9 cards on his side of the table and his score is 20 or lower, the player automatically wins the round.
This is a two player game-The main deck is composed of 40 green cards-Each player chooses 12 non-green cards to put in their deck-The blue/red cards can be flipped to change whether they add or subtract the card’s value to their current score.-For the & cards, the player may choose which of the two values on the card they want to influence their score. For example, if a player has a 1&5 card in their hand, they may play the card as either a +1 or a +5 card.