Left-Out Units Mod Pack.
LEFT OUT UNITS MODPACK
By: WackyModder
Installation: (NOTE: This mod is only compatible with Winter Assault ONLY)
1. Extract the leftoutunits5, leftoutunits5(T) folders and the leftoutunits5.module and the leftoutunits5(T).module
files into your C:Program FilesTHQDawn of War directory.
2. Then, extract the WXP.ucs file into your C:Program FilesTHQDawn of WarWXPLocaleEnglish folder and
replace the one already there.
3. After you've completed all of the above instructions, to start up the mod, Double click ONE out of these 2 files:
- Left-Out Units Mod 1.53.bat
- Left-Out Units Mod 1.53t (Tau Version)
Changes in this 1.53 regular:
- Added Chaos Lieutenant. Buildable at Sacrificial Circle. (Credited to the Closer to Codex Models Mod)
- Added Chaos Havoc Squad. Buildable at the Sacrificial Circle. (Credited to the Closer to Codex Models Mod)
- Added Chaos Khorne Terminators. Buildable at Daemon Pit. (Credited to the Closer to Codex Models Mod)
- Added Chaos Terminators. Buildable at the Daemon Pit. (Credited to the Closer to Codex Models Mod)
- Necron units (Monoliths + Warriors) are now only available to be built at the daemon pit.
- Necron Monolith build time increased to 2 minutes.
- Eldar Ranger long rifle range increased from 35 to 45.
- Space Marine sniper rifle range increased from 40 to 45.
- Chaos now start off with a Chaos Marine Squad.
- Imperial Guard start off with a Guardsmen Squad.
- Space Marines now start off with a Marine Squad.
- Eldar now start off with a Guardian Squad.
- Eldar Seer Council build limit is now removed.
- Ork Warboss AI problem now fixed.
- Orks now have the Mad Dok Squiggoth Trainer Hero from campaign.
- Apothecary and Mad Dok build limits are now removed.
- Imperial Guard Basalisk Limit now has no build limit.
- All builder units (Tech Preist, Servitor, Gretchin, Heretic, Bonesinger) now have no build limits.
- Space Marines now have the hero: Seargant Matiel from campaign in the original Dawn of War.
- Space Marines now have old imperial guard units added such as the old leman russ,the old guardsmen,
inquisitor mordecai toth, and colonel brom.
- Chaos fatal ai error when the ai summons the daemon prince is now fixed.
- Orks can now make single nob leaders.
- Chaos now have Heretic Isador (Evil Librarian) added.
- Baneblade limit increased to 3.
- Squiggoth limit increased to 2.
- 1000 squad/vehicle cap for all sides (cannot be increased any further).
- Chaos can now summon the daemon prince on any chaos sorcerer.
- Bloodthirster health increased to 15000.
- Bloodthirster can now only be summoned on a chaos lord or any aspiring champion, no the sorcerer no more.
- Orks now have full WAAAGH meter from the start.
- Ork Mega Armored Nobz now have no limit to how many u can build.
- Comissars, priests, and psykers now have no build limit.
- Squiggoth health increased from 11000 to 13200.
Changes in 1.53t:
- All the same stuff in 1.53
- Removed Daemon Prince to prevent fatal AI error (use 1.53 regular to use the daemon prince)
- Added Tau Race (Credited to ALF and all the members of the Tau Mod Team Crew)
Thats it for now.
Changes to come still:
- Bloodthirster will have the "Kill Avatar" ability.
- Sorcerer will have the "Possess Guardsmen" ability.
- Chaplain will have an added "Kill Bloodthirster" ability.
- Ork Warboss will have a force field ability.
Tech Support:
If you have any problems or questions, please contact me at this email address:
Tornado5@opotonline.net
HAVE FUN!