This is an Early Alpha Demo of Laser Survival VR. Please, don't forget to leave me your thoughts and opinions. Current Mechanics in the Build. Wave Based- Difficulty increase with each wave, such as amount of grids spawned, grid speed and grid frequency. Ball throwing and magnetizing effect. Unique points depending on which area of the grid you put the ball through.

Laser Survival Alpha Build 0.1
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.