This is Barebones Mod Folder for M2TW:Kingdoms.
Barebones Mod Folder for M2TW:Kingdoms
Author: GrnEyedDvl
To install:
You MUST have the Kingdoms expansion installed.
Place the barebones folder inside the mods folder of M2TW.
Place these 3 files in the root of the M2TW folder:
Barebones.bat
Barebones_cfgfixer.bat
Barebones_headercfg.txt
Double click Barebones_cfgfixer.bat, this will take your vanilla .cfg file and make a .cfg file for the barebones installation.
This is intended to be the platform for an extensive M2TW mod using the Kingdoms expansion. There are several additions to Kingdoms that prevent a standard M2TW mod from running with the Kingdoms.exe, such as boiling oil. Several text files from the expansion have been merged with vanilla files to make this folder work properly.
The vanilla M2TW map is included, create your own map using the standard M2TW procedures.
If you are using this to port an existing mod to the Kingdoms platform you will have to merge your text files with the files inluded or things will not work properly.
A list of the changed text files:
Required files - These files add fields required by Kingdoms
Data Folder:
battle_cfg.xml
Adds phalanx intercept_range.
Adds max_missle_range_extension.
descr_area_effects.xml
Adds boiling_oil effects.
descr_boiling_oil.txt
obvious.
descr_campaign_ai_db.xml
Adds some faction requirements.
descr_campaign_db.xml
Adds settings for unit sizes.
Adds setting for sally battles.
Changes assassination modifiers.
Adds new settings for spies.
Adds devastation and ambush settings.
descr_cursor_actions_battle_clasic.txt
Adds a bunch of settings regarding allies on the battle map.
descr_effects.txt
Adds path to boiling_oil.txt
descr_engines.txt
Adds great_cross_jerusalem.
Changes values for ladders.
Changes tortoise_ram and adds values
descr_engine_skeleton.txt
Changes ram engine.
descr_event_effects.txt
Adds boiling_oil
descr_event_images.txt
Changes chat_message settings.
Changes historic_event settings.
Adds footer_item
descr_mount.txt
Changes mass on several units.
Adds water trail effects to several units.
descr_projectile.txt
Adds dropped_projectile.
Changes accuracy on most units.
Adds some javelin settings.
Adds spin to rockets
Adds projectile_oil
descr_ui_colour_db.txt
Adds new settings for battle map.
descr_walls.txt
Adds gatehouse settings
Changes all kinds of wall strength settings and missile rates of fire.
export_descr_buildings.txt
Adds gate_defences settin, strength of the boiling_oil.
Changes some trade_fleet settings.
export_descr_units.txt
Adds recruit_priority_offset.
Changes unit stats for nearly every unit in the game.
Not required - These files change some values but have no added fields
descr_battle_map_movement_modifiers.txt
Changes some terrain movement rates.
export_descr_character_traits.txt
Adds Hidden to a few traits.
Adds random_AIBirth1.