This version adds OpenGL renderer plugin, CG shaders, Task manager, A component and multithreaded Entity system and File system
The complete changes are:
Add EntitySystem tool
Add 08EntitySystem tutorial
Upgraded from SDL 1.2 to SDL 2.0
Add mouse wheel event listener
Add LoaderDDS for loading DDS textures with this loader
Add Stream class for streaming data from varius locations
Add FileSystem and FileSystemManager for serching a file in different locations.
Add Renderer_ogl plugin
Refactor the Renderer class
Remove some gui classes
Add CG shaders to opengl renderer plugin
Add KgeThread
Add KgeMutex
Add TaskManager
Add TaskManagerThread
Add Task interface
Add TaskGroup
Update CPU class
Update Timer class to work with SDL
Add TSQueue a Tread Safe Queue
Add KgeLock to make use of KgeMutex easier