Add file [OUTDATED] KCC 0.9.4 for SSHIP 0.96

This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.

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Filename
KCC_0.9.4_v2.rar
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Full Version
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kostic38
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680.36mb (713,408,551 bytes)
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720 (1 today)
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98d2953ff9d1008e741318f7ce20ae83
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This download is outdated: it was made for SSHIP 0.96

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[OUTDATED] KCC 0.9.4 for SSHIP 0.96
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Viking-AllFather
Viking-AllFather

Nice
Do i need to start new campaign ?

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kostic38 Author
kostic38

You can play with your current campaign. But starting a new campaign will be more consistent I think.

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gabrielfca222
gabrielfca222

Awesome work, thank you very much!

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Krstoserofil
Krstoserofil

Wait does this overwrite the Vanilla files?

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kostic38 Author
kostic38

Yes. SSHIP 0.9.6 files and some ui files from data vanilla are replaced. This will not change anything in the vanilla game or in the other mods you have installed.
It is also possible to install this new version on top of my previous version KCC 0.9.4 (v1).

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kostic38 Author
kostic38

Lamentablemente estarĂ© ausente durante el mes de julio. Eche un vistazo al sitio de TWcenter, encontrarĂ¡ personas agradables para responder sus preguntas.
Twcenter.net(Kostic-Chronology-Costumes)

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Viking-AllFather
Viking-AllFather

Serbian units updated ? I dont see anything so far.

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kostic38 Author
kostic38

There are a few small visual changes if you play Serbs, but this faction hasn't been reworked particularly.

I have no news for the possibility of a late operational campaign.

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kostic38 Author
kostic38

I just don't think you copied the file to the right place. ;)
Warning: my mod is only made for SSHIP 0.9.6, using it for the original Stainless Steel may crash the game!

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kostic38 Author
kostic38

Absolutely! It is essential to install SSHIP0.9.6 before installing KCC0.9.4 (v2)!
1- Have a clean version of SS6.4
2- Install SSHIP 0.9.6
3- Unzip my .rar file (KCC 0.9.4 (v2) .rar) in a neutral folder.
4- Copy the "data" and "mods" folders to the game's root folder (Medieval II Total War by default)
5- accept the replacement of files
6- Launch the game with the SS6.4 shortcut on the desktop or from Medieval II Total War / mods / SS6.3 / SS_Launcher

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Hashashin1
Hashashin1

Can you create a Sword man Janissarie unit
it will be kind

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kostic38 Author
kostic38

Why not, but not immediately ... do you have a model, an image of this type of warrior to inspire me?

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Hashashin1
Hashashin1

thank bro you are the mod maker you can make it like my profile or if you not like it i will send you some photo. bro moors are one of biggest faction in the game they have good cavalry and Horse Archers but there Sword Mans are Christian Sword man if we are Spain,Portugal have to fight against our Christian brothers

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Hashashin1
Hashashin1

search on internet "Ottoman army in Medieval"it so cool

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kostic38 Author
kostic38

The problem is that the Janissaries are a relatively late unit (appearance around the middle of the 14th century) and that I intend to devote myself in priority to the units of the 12th and 13th century ...
Either way, you'll have to be patient because I take care of this mod in my spare time and I don't have a lot of it at the moment.

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Hashashin1
Hashashin1

ok but i need a Sword man unit in Sultanate of rum and Moors

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Hashashin1
Hashashin1

Media.moddb.com

What about this

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kostic38 Author
kostic38

I will talk about this with the designers of SSHIP. Indeed, a swordsman unit for some Muslim factions would be useful.

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Hashashin1
Hashashin1

thank you

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Hashashin1
Hashashin1

so what he said

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kostic38 Author
kostic38

At this time, the unit lists for each faction are not completely stable. We will probably work on these lists later, but it's a big job.

You can ask more questions on the dedicated forum: Twcenter.net(SSHIP)

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Hashashin1
Hashashin1

ok

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Sultankhon
Sultankhon

hello
kostic can you make a swordsman unit for some Muslim factions would be useful.it will be cool.

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Sultankhon
Sultankhon

DeadGame1122 is right we need swordsman unit for Muslim factions

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Hashashin1
Hashashin1

yes i need it to

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Hashashin1
Hashashin1

and a mongol sword man
Google.com

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BakerTheLemon
BakerTheLemon

Hey buddy when I use this mod for some reason I can't play as some factions like Spain They crash on the rebel end turn, you know why?

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kostic38 Author
kostic38

What turn did you have the crash on? What does the system.log.txt say?
Remember to ask this type of question on the site: Twcenter.net(Kostic-Chronology-Costumes)

More people will be able to answer and help you.

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branko100
branko100

Hey I really like the better look of the units so far^^ But is it possible to have the better models without the balance changes? Which folders do I need to choose for that?

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kostic38 Author
kostic38

The best balance is hard to find. There were recognized imbalances, such as the general's bodyguards that were too powerful for example ... The current version should be more realistic than the old one but this subject remains debatable.

If you want to make your own changes, everything is played with the export_descr_units file.

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Hashashin1
Hashashin1

can you please change the christian guard name and shields

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kostic38 Author
kostic38

I am not responsible for the name given to this unit. This name was given by the modders of SSHIP.

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mujo70
mujo70

Did you change any polish units? :P

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kostic38 Author
kostic38

I hope I can do it in the future ... ;)

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HooTmAn
HooTmAn

Can't wait for the good stuff for 9.7 :) Thanks a lot for your sub mod for this awesome sub mod for a mod, game Stainless Steel!!!!!

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RustyLoonMarko
RustyLoonMarko

Can you still play original Stainless Steel with this installed?

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