Jagged Alliance 2 Stracciatella version 0.16.1 Windows 64-bit ZIP file
- Bugfix: Fix crash during AI turn in Meduna (#495)
- Bugfix: Prevent saving during stopwatch (#661)
- Bugfix: Fix crash during load screen with RUSSIAN data files (#695)
- Launcher: Change label "JA2 Data Directory" to "JA2 Game Directory" (#693)
- Bugfix (vanilla): Do not increase shots fired statistic without a live target (#622)
- Bugfix (vanilla): Fix Bobby Ray's popup 'Out of Stock' appearing again when trying to leave the website (#534)
- Bugfix (vanilla): Fix gas on a roof can damage the merc underneath the roof (#477)
- Bugfix (vanilla): Fix open doors can block grenades (#94)
- Bugfix (vanilla): Fix smoke/gas spreads over roof edge (#600)
- Bugfix (vanilla): Fix climbing makes mercs visible at night (#402)
- Bugfix (vanilla): Fix throwing knife flying animation messed up (#395)
- Bugfix (vanilla): Fix helicopter is ignored by pathfinding (#317)
- Bugfix (vanilla): Fix area select rectangle not removed if interrupted (#550)
- Bugfix (vanilla): Fix replace non-existing corpse animation (#526)
- Bugfix (vanilla): Fix replace reference to non-existing flame animation (#525)
- Bugfix (vanilla): Fix doorcr_b.wav sound file exception (#520)
- Bugfix (vanilla): Fix game crash when inserting ceramic plates (#516)
- Bugfix (vanilla): Fix unconscious merc gains exp for bullet avoidance (#163)
- Bugfix (vanilla): Fix free disk space is calculated wrong (#413)
- Bugfix: Fix game speed is generally slow (#99)
- Bugfix: Don't crash if we don't have a target for punching (#627)
- Bugfix: Don't crash in SoundLoadDisk() on Arch Linux with SDL2 2.0.6 (#608)
- Bugfix: Fix sound memory limit hit after upgrading to SDL 2.0.7 (#609)
- Bugfix: Fix the rust cli parser does not accept relative paths (#559)
- Bugfix: Fix getting "Reading from file failed" when fast forwarding time after savegame load (#528)
- Bugfix: Fix crash in laptop AND huge memory footprint (#68)
- Bugfix: Fix adding money with '+' key cheat not working (#426)
- Bugfix: Fix hit by grenade issues (#247)
- Bugfix: Fix MERCS can punch through open doors (#595)
- Bugfix: Fix attack for 0 AP (#192)
- Bugfix: Alt+o cheat damages bloodcats now (#583)
- Bugfix: Passive bloodcat ambush fix (#584)
- Bugfix: Fix when enemy is noticed, no AP for action may be taken (#188)
- Bugfix: Fix attacking teammate(dialogue) on roof puts him through the roof (#567)
- Bugfix: Fix mysteriously disappearing APs when stealing (#191)
- Bugfix: Fix position of Mercenary task orders in Tactical screen (#537)
- Bugfix: Fix and enhance cli switch parsing (#515)
- Bugfix: Fix maximum militia Message at the wrong position (#540)
- Bugfix: Fix build fails if there is a space in the directory name (#529)
- Bugfix: Shrink gfKeyState (alternative) (#523)
- Bugfix: Teach (Estimate)ActionPoints about KID_SKIPPING (#502)
- Bugfix: Fix segfault in Blt8BPPDataTo16BPPBufferTransZTranslucent when rendering smoke (#468)
- Bugfix: Remove AI deadlocks (#466)
- Bugfix: Fix experience gain not acknowledged properly (#398)
- Bugfix: Fix minimap flickering on selected merc (#202)
- Bugfix: Fix current merc in minimap flickering (#452)
- Bugfix: Check for time accelleration properly when checking for end of turn (#451)
- Bugfix: Fix accelerated bleeding when returning to realtime (#160)
- Bugfix: Fix graphical glitch in main menu after quitting a game (#106)
- Bugfix: Fix menu bug when ending a game (#72)
- Bugfix: Fix can't type IMP code after saving via Save screen (#419)
- Bugfix: Fix issues with text inputs (#429)
- Bugfix: Fix game crashes during enemy turn (#415)
- Bugfix: Fix description box missing when opening "Deposit/Withdraw money" widget in Tactical screen (#379)
- Bugfix: Fix shipping cost BR not redrawn properly (#394)
- Bugfix: Fix bad Performance in OS X (#319)
- Bugfix: Fix autoresolve crash (#381)
- Bugfix: Only check retreat conditions for valid sectors (#374)
- Bugfix: Enable assertive asserts only on debug builds (#373)
- Bugfix: Show version number in main menu (#359)
- Bugfix: Fix minor debug page fault (#337)
- Bugfix: Fix undefined behaviour in LOS.cc (#342)
- Bugfix: Leave running stance if not moving (#194)
- Enhancement (vanilla): Fix merc forgets his stance after jumping on a roof (#84)
- Enhancement (vanilla): Fix selling attachments to Tony - strange prices (#423)
- Enhancement (vanilla): Add yellow or green star for attached Talon (#424)
- Enhancement: Add extra item combinations (#623)
- Enhancement: Unify hotkeys (#626)
- Enhancement: Integrate vxx's work (#307)
- Enhancement: Initial Launcher Implementation (#548)
- Enhancement: Allow resizing of game window (#555)
- Enhancement: Move ja2.ini to json (#291)
- Enhancement: Set options in ja2.ini (#298)
- Enhancement: Change name of the user folder (#164)
- Enhancement: Implement automated nightly builds (#442)
- Enhancement: Add Appveyor CI (#440)
- Enhancement: Add comments explaining game.json variables (#401)
- Enhancement: Add new Game Mode: Dead is Dead (#308)
- Enhancement: Make music modable to increase music variety (#386)
- Enhancement: Update to SDL2 (#216)
- Enhancement: Support Tribsoft's Linux port (#365)
- Enhancement: Introduce cmake build system (#354)
- Enhancement: Integrate gui_extras (#339)
- Enhancement: Implement uninplemented stuff (#264)
- Enhancement: Add “IMP Quiz Honest Answers” mini mod (#303)
- Enhancement: Simplify moving to the next sector in tactical view (windowed mode) (#314)
- Enhancement: Add “Generous Rebels” mini mod (#305)
- Maintenance: Explicitly initialize MovementMode (#635)
- Maintenance: Fix “Release mode” linking and deb file permissions (#634)
- Maintenance: Make CIs automatically build release packages (#632)
- Maintenance: Misc cleanup (#625)
- Maintenance: Normalize whitespace (#556)
- Maintenance: CMake cleanup (minimal version) (#482)
- Maintenance: Remove #ifdef JA2 code (#471)
- Maintenance: Remove #ifdef JA2TESTVERSION code (#472)
- Maintenance: Remove #ifdef JA2BETAVERSION code (#470)
- Maintenance: Reorganize source tree (#455)
- Maintenance: Update rapidjson to 1.1.0 and add comments to game.json (#411)
- Maintenance: Externalize lib boost (#229)
- Maintenance: Update boost to 1.61 (#326)
- Maintenance: Rework debug logging (#60)
- Maintenance: Update smacker.c (#310)
- Maintenance: Remove WITH_MODS ifdef (#322)
- Maintenance: Rework logging (#250)
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