Iron Grip patch is now available fixing many bugs, adding features along with better balancing.
Changelog
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· ADD New Sounds - Tank gun and machine guns
· ADD Grenadier voices - They finally talk!
· ADD More world-response voices – Grenadiers and Conscripts are now more vocal about what’s going on
· ADD Idle conscript chatter – When not busy, conscripts will chat amongst themselves
· ADD Dynamic Build Times - The more Resistance are in a game, the quicker Rahmos forces will deploy from the command train
· ADD Death Messages and icons - Player X was killed by...
· ADD Tank Self Destruct - Allows the Rahmos player to order any tank to self-destruct
· ADD Rahmos Sergeant Unit - FPS-playable unit available in all maps
· CHANGE Weapon Numbers - Standardized
· CHANGE Population Deduction - Now immediate after purchase
· CHANGE Riot Tank - Machine gun is now more accurate
· CHANGE Dingo Cannon Tank - Improved weapon balance
· IMPROVE Tank Explosion – pretty boom!
· IMPROVE Molotov and Grenade Animation - Faster for more reliable use
· IMPROVE 40RGE Animation - Faster for more reliable use
· IMPROVE Grenadiers – With added deadly!
· OPTIMIZE IG_Ambush - fewer nodes for improved performance
· OPTIMIZE IG_Dynadares - Hint brushes added to improve client side performance, snow shadows fixed, fixed passageway
· OPTIMIZE lowered CPU usage
· FIX Bugged lighting due to func_seethrough on ig_locomotive
· FIX Map Cycle - Mercos maps will not play back-to-back
· FIX Buggy population use – units will add and remove from the population properly