NEW in Version 1.0:
- Added map maker friendly features!
- Added a new game mode modifier: Blade Mode!
- New weapons: Knife, Vorpal Blade, Screwgun, Assault Rifle, Mini-Bomber, Ion Blaster, Meowitzer, Flamethrower, Barrel Gun, the SIGIL, Hand Cannon, Devastator 1000!
- Plethora of balance changes made!
- Common weapon spawner probabilities adjusted
DISCLAIMER: This multiplayer PK3 mod is ONLY COMPATIBLE on the Zandronum 3.0 sourceport! Any other Doom sourceport is UNSUPPORTED!
This mod adds and replaces sprites, sounds, weapons, items and playerclasses for Doom II.
Please DO NOT use this mod with any other mod with weapon or item modifications, like Skulltag!
Before running this mod with a custom map pack, make sure the maps are loaded **BEFORE THE MOD** to ensure full compatibility!
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Insanity Deathmatch version 1.0
The first full version of Insanity Deathmatch is now available! This features a cavalcade of new weapons, 4 new powerups, 203 new gibbing sounds and 12 new gibbing explosions! It also has a new game mode modifier, the Blade Mode, and now can be used as a mapping resource to make custom maps for the mod!
I hope you enjoy this update, and I wish you a lot of happy frags and gibs in Insanity Deathmatch!