Description

"Imperial Game Engine SDK" 15 november 2016 update. XPN 72 - [2.5] added "C++FPSCollisions.ifn" flow-node. - [2.5] added debug geometry for raycasting. - [2.5] added relative move mouse pointer mode. - [2.5] added local directions for rays. XPN 75 - [2.5] fixed ICG highlighting. XPN 79 - [2.5] added support changing vec4 shader parameters. - [2.5] added preferences for Bloom, SSAO post-process. - [2.5] fixed erroes for ET Terrain-actor. - [2.5] added collisions rays for roads.

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"Imperial Game Engine SDK" 15 november 2016 update
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