Another huge update for Igni Ferroque, changelog below:
v4.5 Changelog:
> added new maps:
- fort rush (by xholycrusader) /
> added new units:
- guardians of the holy sepulchre /
- the hand of michael /
- slave traders /
> added new custom models for:
- merchants /
- beast of al-nar /
- sudanese rock thrower /
- russian hand gunners /
- portuguese hand gunners /
- great cross + unit /
> added Igni Ferroque logo to splash screen /
> added new loading screens images /
> updated credits /
> modified faction descriptions /
> added engine hp to description /
> modified siege engine healths /
> explosive shots do the same damage against buildings and other siege as normal shots /
> flaming shots do slightly less damage against buildings compared to their non-flaming counterparts /
> increased charge distance for foot ranged units /
> fixed some sprites /
> the default for all ranged units is now start not skirmishing /
> gave armoured horses to broken lances and made new ui pics /
> gave eastern armoured horse to boyar sons and made new ui pics /
> gave priests to papal states /
> gave afghan javelinmen to egypt /
> gave armenian archers to egypt /
> gave merc crossbows to egypt /
> removed turkish horse archers from timurids /
> gave cuman horse archers to timurids /
> reworked halbbruder /
> musketeer formations are now "trained" rather than "highly_trained" /
> reworked moors peasant crossbows and crossbow militia /
> increased accurate low tier cbow damage /
> lowered cost of crossbowmen (fra, den, hun) /
> decreased range of turkish crossbowmen /
> limited gothic knights, lancers and broken lances to 3 /
> increased morale and decreased speed of broken lances /
> decreased cost of lancers and broken lances /
> improved morale type of men at arms /
> slightly increased serpentine damage /
> increased trebuchet and catapult accuracy /
> egypt dismounted bodyguard can use schiltrom again /
> increased ranged damage of bedouin camel riders /
> renamed slavalric knights to slavic knights /
> decreased cost of iberian axemen /
> saracen militia limited to 8 /
> heavy saracen militia limited to 6 /
> removed fear effect from ritterbruder bodyguard /
> removed fear effect from slekta bodyguard /
> removed fear effect from varangian guard /
> removed fear effect from dragoons /
> removed fear effect from cuirassiers /
> limited royal mamluks to 4 /
> decreased amount per unit and tightened formation of al haqa bodyguard /
> limited slave spearmen to 6 /
> decreased morale of slave spearmen /
> gave slave spearmen to timurids /
> lowered stamina of most 2h units /
> lowered price of carrocio standards /
> lowered great cross price /
> limited great cross to 2 /
> decreased the cost of greek firethrowers /
> increased greek fire damage against siege /
> decreased english sergeant speed /
> decreased speed and morale of heavy halberd militia /
> decreased speed of heavy saracen militia /
> increased cost of mailed hobilars /
> decreased hand gunner cost /
> increased arquebusier cost /
> limited dis hasham and dis hasham rangers to 4 /
> decreased lusitanian javelin ammo amount /
> spread out formation of italian spear militia /
> limited pronoia inf to 4 /
> decreased cost of pronoia inf /
> decreased cost of alamanoi /
> increased cost of dis ghulams /
> increased cost of hasham units /
> decreased morale of urban militia /
> decreased attack of dis hasham and dis christian guard /
> increased defense of dis hasham and dis christian guard /
> increased cost of boyar sons /
> decreased cost of battlefield assassins /
> removed ap from battlefield assassins /
> increased unit size of poison arrow hunters /
> increased ammo count of poison arrow hunters /
> decreased melee damage of poison arrow hunters /
> decreased range of cuirassiers /
> added slavemaster to sudanese and nubian units /
> increased cost of dragoons /
> modified ui icon of crusader cav /
> fixed einherjar axemen lower lod not holding axe properly /
> removed 1africa1 unused map /
> fixed crash of allah siege /
> decreased unit size of flagellants /
> increased attack and defense of flagellants /
> increased limited of flagellants from 6 to 8 /
> revamped great cross model /
> reworked great cross stats /
> decreased cost of crusader sergeants /
> decreased speed of veteran holy crusaders /
> added officer to veteran holy crusaders /
> reworked stats of veteran holy crusaders /
> lowered morale of non crusader papal units /
> updated great cross description /
> reworked hashashim stats /
> gave hashashim a small poison crossbow /
> removed hashashim shields /
> modified hashashim icons /
> made new unit icon for beat of al-nar /
> decreased health of sudanese rock thrower /
> increased flammability of sudanese rock thrower /
> modified sailors description /
> reworked sailors /
> reworked civilians /
> reworked merchants /
> reworked famiglia ducale /
> modified famiglia ducale description /
> reworked all crusader units /
> replaced some loading screen quotes with tips /
Is this mod multiplayer only or will also affect units in SP campaigns and the expansion?
Multiplayer only for now