Hotfix Ultimate Ultimatum for 0.8 No.2
New hotfix for 0.8 includes lots of new improvements, bugfixes and table contents.
==== Changelogs Hotfix Ultimate Ultimatum No.2 ====
Due to the unproductive methods of which i developed the mod and this hotfix, the following changelog won't be as detailed considering i forgot some of the changes i made over the course of months i developed it. "Various" or "Some" here just means a lot was changed that i couldn't remember. There are a lot of changes i made that are difficult to remember so pardon me for it. But i can assure its a lot whole different experience now.
Updated 15/03/2021
- Revert back the map terrain interface to the previous version.
- Added Change National value decision, available after 1836 and have researched certain techs.
- Added various new National Values, borrowed from HFM.
- Removed any traces of Jan Mayen (Now Saint-Barthélemy).
- Added decision for Nazi Germany to invade Denmark, Norway and Yugoslavia.
- Reactivated V-Day event.
- Readded localizations to lakes.
- Based on feedbacks, added missing activate naval base command flag for More techs.
- Various cores fixes.
- Added Hong Kong and Macau
- It is now advisable that you choose the setup event for each start dates, added minor setups for certain scenarios. Its still however a work in progress.
Bugfixes and tweaks :
- Bubbling or sudden immense of pops in modern start dates have been reduced.
- Core fixes for various countries.
- Reduced natural disaster events
- Fix the reform tab layouts.
- Fixed buggy rebel and cb icons as well as several gui fix.
- Fix various buggy vanilla Ultimate decisions for formable nations.
- Event and decision-related bugs/crash for Japan has been fixed.
- Bunch of pops rearranging fixes.
- Fixed some of the missing pops bugs for Ireland and some Pacific Islands in 1923 and 1939 start dates.
- Fixed democracy transition event always causing random wars.
- Disabled take capital and acquire province cb if you are member of UN.
- Culture arrangements for Native Americans.
- Removed slave pops in any country for 1914 start date and so on.
- Rearrange various flavours in the file Ultimate - Pre-Industrial.
- Fixed various line issues in the Ultimate - Scenario Starters.
- Fixed various Cold War decisions.
- Rearrange China and Qing event and decisions flavours.
- Nerfed fascist coup event in Cold War and Modern start dates.
- German capital for 1923 and 1939 is now Berlin.
- Removed yankee accepted culture for UK.
- Diplomacy and alliance fixes.
- Tweaked ideologies and event modifiers.
- Several line tweaks in define.lua.
Contents :
- Added setup start dates event for each bookmarks. Certain start dates still has placeholders events and flags or even empty, still work in progress.
- Added bunch of optional contents : Biplane sprite, Lucky Nations, More tech trees and Post-War Occupation Zones.
- Complete map overhauls.
- China and Qing Empire now have different tags.
- Added formable ASEAN, African Union and Mittleafrika.
- Added Subalpine Republic, Raigarh and Bahawalpur.
- Added decision to nerfed space colonists pops in early start dates.
- Warsaw pact event now have its own modifiers for the corresponding satelite states
- Added HPM options in decisions menu to disable workplace and bankruptcy events.
- Added more pictures for various events and decisions.
- Added Napoleon Bonaparte and Jeannot de Moncey as general in Napoleonic start date.
- Separate decision for Italy to reclaim Italian cores in Austria. Specifically for 1870 start dates.
- Added units oob for USA in 1914.
- Added more localizations to events and decisions.
Rest of the logs will be updated in the future, just give feedbacks if you have either problems installing it or have suggestions or input for the mod.
Credits :
- CWE
- NWO
- Blood and Iron mod
- /gsg/ Vickymod
- Paradox Plaza mod
i found some things in the music folder, the exodus song its named "soundtack16" instead of "soundtrack16" so it never plays ingame, also there is a war theme that cant play in war because in the archive you wrote "war=no".
playing with the ww2 scenario have some bugs like mexico is over powered in technology and it can win a war against the united states, also in the ww2 scenario too houston, texas has 13 million population, and united states has like 100 military power and mexico has like the same, also there are some crashes but im not aware of what could be the cause of them.
sorry if i didnt explain myself in something im learning english you've created an excellent mod tho i really like it, just keep fixing bug and i think this could be the better mod of vic2, thank you!
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por que no me deja intalarlo? como puede hacer qu eufncione?
How to install?
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Do you have any idea when the states of Brazil will be fixed, especially on the coast, as we can only build one naval base per state.
You can find the states here.
En.wikipedia.org
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Hello, I have a problem, it happens that Germany always has the same population of 9 million regardless of the scenario I am in (post-1861 scenarios)
yo how do install the mod, i put the files in the hotfix inside the mod folder but don't see it
hi, i'm playing austria, and every 18th of every month crush the game...
I need help plsss
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Hello, I want to comment you that in the WWI when I play with Germany and I won the war, the game crashes. Do you have a recommendation so that this does not happen to me?
Good Mod Bro
HEEELP
the mod works normally, but the texts have an error, apparently the files were moved and the texts are not where they should go, for example the tutorial button says war exhaustion, and all the countries have names of other countries that are not or of inventions. do you know how i can fix that?
It crashes randomly :(
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