This mod by NIKO makes several adjustments to the game to increase difficulty. See full details.
New in HARDGAME 1.3
for M2TW 1.3 (Kingdoms)
- New highly reworked garrison script ( no blitzkrieg )
- Added mods ( but highly remake ) Real Combat 1.2, Realistic Building Tree v3.0
- More smart and aggressive battle Ai
- Gold script ( preference one stack(5000) for AI factions)
- New adopted and reworked my RealArrow mod( for Real Combat 1.2 )
- New officers for all factions and units, flag carriers , captains (unit officer) , generals , name characters .
- More 210 flags for All faction , from 6-12 flags , Early and Late flags for many Factions , different rebels and mercs flags .
- Fully remake fighting animation for infantry and cavalry:
- New strikes and fatality for infantry, remake priorities and code for more realistic and bloody battles .
- Remake infantry archers speed fire ( increase ) , for make more shots before melee combat is started .
- Fully reworked cavalry combat . In fight cavalry vs infantry , cavalry makes many maneuvers, breaks through infantry, surrounds and presses it . Now effective against cavalry pikes and spear units in schiltrom position.
- In fight cavalry vs cavalry ,cavalry makes many maneuvers , breaks through from cavalry, Fight breaks up to set of duels individual or in small groups.
- MANY small changes.
Rename HARDGAME_1_3.zip to HARDGAME_1_3.exe , run and write readme_HG.txt