The first release of Halo 3 Edition! Grizzlies, marine after the medic upgrade and shade turrets are bugged in this version
This is mostly for skirmish only as campagin has some enemy units and useable ones which do not use the new health or damage system. This mo beta will fix d does a have a few bugs and has lacking units in some areas but hopefully alpha V2 and thethese issues. The game is more slower paced so infantry have moments to shine in the early and mid game though some are still powerful if in high numbers in tier 4. Balcancing is over the place sometimes but for a mod that doesn't really focus on balancing I think it does well though I defiently need to increase build times or resources for units in V2 but want feedback first. One last note if you're wondering why some units have weird resource requiments like the Scarab its because I used Halo 3's scoring system but it takes 5000 to get to tier 4 for the scarab so shouldn't be much of an issue plus the build time is still long like vanilla.
I have the Windows Store version so I don't know how Steam works so I'll include a link to a useful website for installation and how to mod the game yourself (: