Description

Contains bug fixes for various maps for Half-Life - single player. To note that the structure of the maps isn't changed at all , only entities have been edited. The full list of fixes can be found in the description.

Preview
Half-Life SP Map fixes patch (v1.2 - 10.04.2017)
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brunocar
brunocar

awesome im going to try it in steam hl

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lightningterror Author
lightningterror

Sure thing , a feedback would be great and i will release a patch for Opposing Force pretty soon.

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Qwertyus
Qwertyus

Nice idea! :)

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Guest
Guest

Thanks very much.

Lately, I've been meaning to replay Opposing Force, but I'll now wait until you release your Opposing Force patch.

Do you have any plans to issue a patch for Blue Shift?

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lightningterror Author
lightningterror

The patch for Opposing Force is already out and yea i plan on making one for Blue Shift also , tho i don't think that many fixes are needed for Blue Shift so it's gonna be fast.

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Guest
Guest

Hey I read the changelog and I didnt notice a fix for the tentacle and scientist scripted event. There seems to be a delay between the tentacles animation and the scientists. This something that has bothered me for a long time.

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lightningterror Author
lightningterror

Good catch , I can fix that pretty easy.

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lightningterror Author
lightningterror

I fixed it , It will be available in the next patch release.

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lightningterror Author
lightningterror

Updated to v1.2

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mare4898
mare4898

These maps are from the old version of half life, please put the current maps

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EnZuLian
EnZuLian

You said that the map structures haven't changed, but I'd really like if all the z-fighting like this could be addressed too by just moving all the conflicting faces 1 unit apart.
I.imgur.com

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mare4898
mare4898

These maps are from the old version of half life, please put the current maps

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mare4898
mare4898

These maps are from the old version of half life, please put the current maps from steam version

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AnUB!!!3
AnUB!!!3

hey! i just downloaded this and i found bugs

a error for map c2a1b c2a1c2a1b that is :map c2a1c2a1b doesnt have a valid spawnpoint soo the map wont be loaded.
plz fix it :P

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lightningterror Author
lightningterror

Thanks for the info, will check it soon-ish.

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AnUB!!!3
AnUB!!!3

plz dont tell me you forgot this project !!!

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JonDonz
JonDonz

Yo you should update after the newest half life patch

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Guest
Guest

hello

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aarvbeto480
aarvbeto480

Hello! I have a couple of things I found playing with your mod and in the MODDB Xash3D 0.99 engine. I hppe this is useful for more fixes.
MAPS.
-c1a2b When a security guard joins you, he can't pass a corner before the red -door when coming from the stairs, but scientiest can.
-c2a3d A wierd clipping that blocks you or lift you off the ground, this is located is the hallway of the vortigaunt trap, between the first couple of barrels and a black bar on the floor, sticking out of the left wall.
-c2a5 Firs door open time is very short, also, it opens and closes very quick.
-c2a5f A corner inside the building, with the big pipe on flames, has a non existing light source or glitched lights.
-c4a1a Wierd clipping on the "roof" at the entrance of the alien cave.

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