Description

This mod improves the game graphics and gameplay. The mod consists 3 parts so users can install any parts on their choice. The first part includes a revamped game engine, provides dynamic lights of shootings, fires and explosions. Besides of this the new engine provides improved world detail drawing so the picture became is much detailed than with classic game engine. In addition, there is improved commanding of player's companions was added. Also this part includes the config files for optimal graphics settings. The second part includes some modified maps with removed the unlimited enemy respawn and modified gameplay. The third part includes the config files to adjust the weapon params and enemy health for more realistic and interesting gameplay.

Preview
Half-Life 2: Rivarez Mod v1.2
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Valken
Valken - - 194 comments

How does this mod compare to Cinema Mod?

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Guest
Guest - - 687,512 comments

installing all 3 crashed my game

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Rivarez Author
Rivarez - - 314 comments

make sure you use the Source Engine 2013 (Source Engine 24) and you installed the "Half-Life 2 Update" mod

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shodanbot
shodanbot - - 13 comments

For the dynamic muzzle flash alone I am actually going to give this a go. :)

Was going to recompile Source to a achieve this, but I am grateful some one else has saved me the effort of doing it myself. Looking forward to the illuminated fire too. To be honest, I may end up fiddling with the code anyway - I fancy tweaking the accuracy cones of the Combine/CP/MP to be conservatively better than HL2 retail, but not as sharp as the episodic Combine accuracy. Might nerf the rebel accuracy an itty bit while I am at it. Really wish Valve added a convar for player/AI weapon accuracy, but I guess they (mostly) know best.

Quick question though (And I apologise if this is not the appropriate place to ask): Does the dynamic fire lighting affect map ent fire and burning gibs/corpes?

EDIT: I am an idiot and didnt watch your video demonstrations.

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Strelok_Freeman
Strelok_Freeman - - 66 comments

Hey bro, awesome mod! Any plans to expand it? I have some sugestions for new features i miss so much in hl2, like bringing back ragdoll-ragdoll ragdoll-props collisions, allow for more than 90 degree fov, or tint the dynamic muzzle lights (ie blue light not yellow for AR2).

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Strelok_Freeman
Strelok_Freeman - - 66 comments

Oh i forgot about troubles with DSR in hl2 and episodes, resolution keeps reverting back to native on every launch no matter what, fix for this issue will be awesome.

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Rivarez Author
Rivarez - - 314 comments

Hi, thank you!
There is a tons of plans, but there is a bit of time for these amusements )
A new version v1.1 will be released soon. There are many bugs were fixed and many things reworked. I made the blue muzzleflash and blue dynamic lights for AR2, it looks funny, so it will be in v1.1

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Strelok_Freeman
Strelok_Freeman - - 66 comments

Awesome! Looking forward to 1.1 release.

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Shletten
Shletten - - 44 comments

You're saying that cl_ragdoll_collide 1 doesn't work anymore!? Dang! Why did their updates screw up the ragdoll physics so much!?

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guest_134532
guest_134532 - - 224 comments

does this include the updated DLLs from the new hl2 update which makes npcs blink?

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NotSure
NotSure - - 187 comments

Could you please release an update? The HUD is now broken.

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Guest
Guest - - 687,512 comments

i noticed a few big bugs that can be fixed. ejected bullet cases are very small including the ejected shotgun shells. also i agree with guest_134532, the dll files need to be updated to include the npc blinking fix and the combine pain sounds. There is a guy on the steam forums that made a collection of fixes for hl2 and he explains how he simply added those features back by adding 2 lines of code. also the autoexec disables the weapon hud for some reason. This mod is a must have but npcs blinking a must have too.

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kingdruiduk.AKA.DJ
kingdruiduk.AKA.DJ - - 778 comments

Hey Rivarez looking real good but i'm getting Trigger walls starting from train station. I did what it says on the tin. installed 1,2,3 in the hl2 folder, I've tested and tweaked loads of graphic mods. I deleted my old custom folder i guess we need do a clean install

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croccandbaultorcure
croccandbaultorcure - - 88 comments

Question: How were you able to get the brass to last forever?

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