Description

For detailed installation instructions see the Main Forum Page in the Description.

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GoT v3.0 for Westeros 0.53
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nitebones
nitebones - - 222 comments

hi, do you need the kingdoms expansion for this or does it run on the normal game

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Inarus Author
Inarus - - 53 comments

Yes, Kingdoms is required, as well as Westeros 0.53. :)

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Guest
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darraghtobin
darraghtobin - - 1 comments

how do i install this

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SirFik
SirFik - - 20 comments

How do you start with anyone, Starks do not work, screen blackens

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SirFik
SirFik - - 20 comments

I read everything there is to crack this, but it simply will not start factions. Any tips please?

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LordBrolander
LordBrolander - - 3 comments

I have medieval kingdoms on steam and after downloading after following the instructions and having it in the mod folder I'm still unable to play the game

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LordBrolander
LordBrolander - - 3 comments

nevermind I found a way to get it to work

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Guest
Guest - - 689,139 comments

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Guest
Guest - - 689,139 comments

how did you get it to work i cant get it to work

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deadmesa
deadmesa - - 2 comments

Run the Batch file to play the mod

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solfinder
solfinder - - 7 comments

Twcenter.net

F&Q how to download click link

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Arma_dei_Carabinieri
Arma_dei_Carabinieri - - 252 comments

I get loading screen CTD...and the link to facts I for some reason cannot access even though am a member of total war forums....anyone run me through any solutions? Thanks.

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ElDwarfo
ElDwarfo - - 79 comments

With the forum pages gone from the TW Center forums it'd be helpful if someone could post an installation guide, thanks.

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profus29
profus29 - - 1 comments

I wanna launch a campaign (House Stark of course) and it's a blank error and an exit. What should I do?

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Frost235
Frost235 - - 93 comments

Can i install it over Westeros Total War Petty Kings?

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edisoncwc
edisoncwc - - 25 comments

I think we are supposed to change the folder name of the mod from Westeros to GoT, then use the pathfinder in installer to locate the folder

I think the mod\data\world\campaign\imperial campaign\descr_win_conditions.txt is almost empty, part of the reason that you cannot start campaign because there is no way to win or lose.
I did some random changes which is completely irrelevant to the in-game win condition: (My sincere apology to the author, this is just a desperate action to get the game running)

Just copy these to your txt data file:

venice
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 15
outlive scotland

milan
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 15
outlive

denmark
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 15
outlive venice, spain

scotland
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 20
outlive venice

france
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 15
outlive england

hre
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 15
outlive scotland

england
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 20
outlive france scotland

portugal
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 10
outlive

moors
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 15
outlive

spain
hold_regions
take_regions 45
short_campaign hold_regions ;
take_regions 15
outlive venice, denmark

(End)

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edisoncwc
edisoncwc - - 25 comments

By the way, please update the unit description and information text. All of them seems to be the same like the MIITW; special icon and text can be some of the things that separate the original game from a mod as those decorations make a game cooler. (like religion, building or units, otherwise it feels like medieval ii total war with Britain reversed)

P.s. The AIs are really unwilling to fight, they barely start a campaign and stock their army in their home region or cities. It might be possible to force hostility between certain countries and increase the invasion and attack possibility for factions (especially the North), or even add events at certain turn by spawning army at certain location to emulate a historical events.

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Cap.Edson
Cap.Edson - - 23 comments

i only need this one to play right?

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assaliant1
assaliant1 - - 1 comments

Same map as medieval 2....
WT HEck!!!

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