Cirno Day Update! It adds a few things and fixes a few! Read the Description for more details! EDIT: WHOOPS I FORGOT TO REPLACE THE FILES ON THE INITIAL UPLOAD, HERE IT IS FOR REAL THIS TIME.
Changelog 09092020 - Version 0.999
-All 12 Superweapons(they don't have new button images yet)
--Armor General: Multiwarhead Missile
--Drone General: Tomahawk Storm
--Laser General: Plasma Cannon
--Humvee General: EMP Missile
--Artillery General: Shellshocker Storm
--Dragon General: Firestorm Missile
--Gatling General: Gatling Spore Missile
--Nuke General: Nuke Storm
--Truck General: Truck Fall
--Demolition General: Demotrap Barrage
--Toxin General: Airburst SCUD Storm
--Stealth General: Perforator Storm
-"Official" Map Versus the Odds
-Cirno Day Update, Cirno, available to all airfields! (sorry, GLA)
--Replace your SkirmishScripts.scb with the one from his zip file.
--MAKE SURE TO BACKUP YOUR ORIGINAL
-Fixed Some Mislabeled prerequesites
--Buggy General and Chem General Technicals
--Giant Robot Prerequisites (AI-only)
-Playing with certain AI may crash the game
--I've not been able to pinpoint this but this has something
to do with the new superweapons iirc.
-Some Generals will not use their superweapons
--Related to the issue above, the ones that don't use them(but build them)
--have their superweapon scripts disabled, because they
--crashed the game consistently, report if more generals do this.
--The other reason is because the AI right out doesn't know how to
--use them properly and will need extra steps-- which I dread.