This is an outdated Version of an old FBP Mod Stage. The most recent Version of this Mod is called FBP Legends
This is an outdated Version of an old FBP Mod Stage.
The most recent Version of this Mod is called FBP Legends.
FBP Legends is available here on Moddb or on the official FBP Github Repository as Early Access for the new Development Version :
Additionally you can find several other FBP Mods in Early Access on the FBP Github Repositories:
so the newest Version 1.1.8 for the regular F.B.P. for Forged Alliance has been released now. It includes several new changes and bugfixes to optimse the Mod for any Gameversion. That means you can play the Mod on FAF. The mod will be later on uploaded on FAF too, but they have to fix their Client/Server for uploading of bigger files. Install Instructions and full Changelog is in the Zip.file.
Big thanks goes to Uveso for his help to optimse the Mod for FAF and for General Support for other things.
Delete the older Version of this Mod before install this Version. :)
I will focus now my full Workprogress on Orbital and the next Version 1.2 of this Mod (Some new Units).
Stay turned for News and Updates about both Mods.
If you find Bugs or something please Report them here and don't forget to give some Unitrequests for both Mods.
Please Vote the mod here on Moddb, when you like it. ;)
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Pretty much one of the best unit mods for SC out there, almost every unit has a really nice vanilla feeling to it, and also all of the units have a really good balancing.
I can really recommend checking this mod out, thank you CDRMV for this great addition to SC. :)
Thank you ;)
I will do my best for more Cool Content.;)
what does it do? I know there is new unit for all faction but
What about structure?
The main focus of this Mod can you read in the Moddescription (Modmanager).
Yes there are some new Units for all four Factions in this Mod.
Structures are added too of cause. ;)
Small note more Units will come in the next Release (V. 1.2).
I played 1 game with UEF and I have to say your mod is great, lots of unique ideas in it. My favourite 2 units are the artillery shield and the Doomsday.
The icons didn't show up for me though, I'm on the Steam version of FA. Everything else works fine so I think I installed it right.
1 more thing, the T3 UEF ACU can't build all of the new buildings.
Moddb won't let me edit or delete my comment so that's why there's 2 now.
Nice to hear that. :)
About the Missing Icons:
I know this bug and thanks for the report. (I have the Steamversion of the Game too)
This small bug comes only on the Steamversion of the Game, the Icons works on the Retail and FAF Version correctly.
Note: My Mod has an Iconsupport integrated, so Blackops Iconsupport is not requiered.
But I will check it out for an fix, which will be integrated in the next 1.1.9 Patch.
About the UEF T3 ACU:
Which ACU do you mean exacly?
The main ACU with Tech 3 Engineering Upgrade or the Tech 3 SACU, which is come from the Quantum Gate?
I will look into it too. :)
The ACU with the T3 engineering upgrade.
Okay good to know.
I will check it out soon. :)
Some of your turrets don't have range rings, if you want I could give you a list of the ones not working.
Hmm okay thank you for the Report in General.
But all Towers have Rangerings in my Opinion (i have tested it today), but if you found something you can make the List of Course.
Small tip about the Rangerings:
The Rangerings are not automatically visible, when your select the Turrets directly.
So you need to activate them in the Strategic Overlay Menu.
The Strategic Overlay Menu is located in the Multifunction Bar on the left side.
I can send you a Screenshot from it, if you want.
Otherwise you will don't see the Rangerings on each Defensetower from Maybe this is the Problem, which you found as a bug.
Hope that helps.
Youtube.com That's one example.
Thanks for the quick reply.
Okay thanks for the short introduction. :)
But in General is a full list of the Turrets with missing Rangerings much better maybe.
Here's the list,
UEF T3 Seadefender
UEF T4 DoomsDay
Cybran T2 Reaper LWT X8
Cybran T2 Hivester
Cybran T3 Tector MLT 01
Okay thank you very much for the list. :)
All other Turrets are working currently?
The fix will be integrated in the new 1.1.9 Version. :)
I think everything else is working fine.
Okay good to know.
All in All thank you for the report. :)
Not sure if bug, but the aeon ti resource generator`s description says it creates 4 mass per 11 power, while to actually creates 4 mass and 4 power... since you can place 9 in the area of a t3 resource generator(36mass vs 12 mass) and these actually generate power... they are better than t3 massgens.
I've been watching your progres with the mod. So everything what I can say is... I have to play SC:Fa again with Campaign mod. Thank You very mutch! Greetings from Poland! Jesteś zajebisty facet! (you are awesome guy).
Sounds good have fun. ;)
Thank you very much. ;)
i noticed when i played with v1.1.8 that the only new units for seraphim was the drone station. Is that how it is supposed to be or is mine messed up?
Any news on a release date for the new update?? I'm so excited I can't wait!
Love the mod, amazing unit design and the defensive buildings are fantastic. I was playing this mod for a while and unfortunately uninstalled Supreme Commander FA. After a reinstall the AI does not spawn into a skirmish game, the ai spawns in fine on vanilla. I have reinstalled the sorian ai pack and this mod but to no avail not sure what is the problem I have been searching for an answer online but seems no one has an answer any help would be highly appreciated. :D
Well did you have install the Lobby Enhancement Mod 4.4 with the Sorian AI Pack too? I'm not fully sure, but I think the Sorian AI requires the Lobby Enhancment Mod to work probaly.
I have use both Mods in the past and doestn't get any similar Problems like this.
Maybe this help to solve it.
And Sorry for the very late Response on it. :(
a la VERGA NO SABIA Q ESTO EXISTIA LOL !!DESCARGADO!! :v a disfrutar uuuf 7w7
Future Battlefield Pack was splitted into several Submods a few years ago.
Please check out the official Github Repository to get the current Versions.
Each of the Mods on Github are currently in development, but still avialable in Early Access.
The Link to Github is here:
FBP Legends is basically the successor of this Version here and has get a few important fixes. However several Units in FBP Legends will get an huge rework in the Future to improve thier visual Quality. Several other Units and Features like the Fortresses, MLAW's, Landingcraft's and more are included in the other Submods: FBP Defenses, FBP New Techs and so on.
For any Background Updates, Suggestions and more.
Please check out the official Discord Server: