Another large update to Freedoom, representing many changes to the game, giving a better feel for being an independent game and fleshing out neglected areas of the project. We’re not done yet, but close! Brand new status bar. New sprites for the serpent and orb monster. New HUD graphics for the single- and double-barrel shotguns, missile launcher, and SKAG. New pain sounds for many monsters and the player. New maps in Phase 1 and Phase 2. 10.1 includes a fully-completed set of sprites for the flame bringer in Phase 2 and FreeDM.

FreeDoom v0.10.1

Amazing hud design :). Although the sprite for the shotgun has Freedoom Guy's hands showing instead of gloves.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.