Version 1.1 of Fighter Combat Rework brings a host of new features.
New Features Include:
- AI gunships can now land in hangars
- Changed Auto-Turrets and controllable turrets; Weapons now have a bit more variety
- Added Team Dogfight Mode
- Added Playable Space Mustafar and Space Coruscant Maps (only playable in Team Dogfight)
- Changed colors of heavy turret rounds
Changes/Fixes:
- TIE Fighter now launches one powerful missile rather than two weaker ones
- X-Wing Torpedoes, Y-Wing Bombs, and CIS Strike Bomber Bombs now have a different particle effect
- color correction on TIE Bomber cannon and Imperial Shuttle
- Localization added for Droid Gunship turrets
Personally when it comes to the bomber, i'd prefer multiple strikes rather than one stronger one just for the fact that its much more enjoyable to drop a payload or see AI drop it. Just for a cool factor is all.
hmm.. ill see about this new mod