Changes: Drag and Drop Inventory Effin' Missiles Drunk Missiles (And lasers to boot!) Piercing Projectiles Faster Enemies (And sprint is disabled for the time being, so they feel REALLY fast) Killing Enemies now Decreases Hack Time Remaining Enemies drop Health Powerups Vastly Improved Laser Model Enemies shoot green lasers, just like the Empire! Scorch Marks Little to no balancing! And last but most definitely not least, Bug Fixes! Disabled in this build: Shops. I didn't have time. They'll be back next week! Minions (which will make a triumphant return as well!)

Feedback Friday #47 Version
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