A pack of retextured weapon icons, based on existing in-game art. Available with in full colour, grayscale and black and white.
This pack incudes retextures of all weapon HUD icons. These are largely based on the existing full-colour weapon images found in the singleplayer and multiplayer menus. I made new icons where either weapons didn't have colour images (DLC weapons, mortar, IEDs) or the colour images didn't look like the actual weapon (dart rifle, m16).
You can choose between full colour, grayscale and black and white options. Each option has two versions, with and without a white background/outline. I recommend using the white background because without it the darker areas of the icons can disappear. The choice is yours! Check out the images to see the differences. Keep in mind that the game applies a yellow filter to all the icons, so white will be mostly yellow.
Not compatible with multiplayer.
I give open permission for anyone to use these files for any non-commercial purpose, if you could please credit me as the original creator.
1.1 - Increased the brightness of the Dart Rifle's black parts because they were disappearing into the background.
- Added a new pure black and white option.
- Added new option for all colours to add a white bacgkround/outline.
- Reduced the brightness of the grayscale option.
- Adjusted the size/position of the mortar texture to fit nicer into one of the computer adverts.
- Redrew the crossbow string into textures where processing had removed part of it.
1.3 - Added a machete icon that's shown during the tutorial.
1.4 - Removed mipmaps from the textures so they show correctly when using low texture settings.
1.5 - Resampled the flamethrower texture for higher quality (Thanks Asriel).