Ethnically Diverse Units 1.47.
06/25/06 - Added Indian and Egyptian Settlers, Scouts and Warriors, plus Egyptian and Native American archers.
It always bugged me that many units in Civ4 look completely out of place with their respective civs. For example the Germans have a Native American scout "in their employ", or the Malinese have Caucasian looking warriors. So, I decided to add some more ethnically correct units into the game.
The units come in a mod since obviously this is more than just graphical modifications. Each unit is setup as a unique unit for one or more appropriate civs. They do not however, have different stats - the idea is that they are exactly the same units as the default ones and the only difference is in their looks. Essentially they use different art styles (or flavors), similar to how cities had different art styles in Civ3 (and hopefully in Warlords as well).
If anyone would like to merge this mod with others make note of the CIV4FormationInfos.xml file. I use a 7-person formation for Settlers so that it won't clash with such mods as 5-formations by anhu or seZereth's Regiments mod. This should make the merging process easier.
Finally, I welcome any contributions to this project - ideas, suggestions, models, items and especially skins and buttons.
Currently implemented styles are Caucasian/European, Native American, African, Asian, Arabian, Egyptian and Indian. For all these there are unique looking Settlers, Scouts and Warriors.
I am now going to start adding archers, swordsman and axeman. First up are Egyptian and Native American archers.
Version 1.47 (25/04/06)
Added Hindu and Egyptian styles, as well as Egyptian and Native American archers. The Indian units are unique to India, and Egyptian units are unique to Egypt and Persia.
Version 1.25 (06/04/06)
Changed the look of the Arabian Warrior and adjusted the formation of the Arabian and Asian scouts to look better.
Version 1.2 (05/13/06)
Added Arabian and Asian style Settlers, Scouts and Warriors.
Added separate formations for the Asian and Arabian scouts.
The Arabian units are unique to Arabia (duh ) and Asian units are unique to China and Japan.
The Caucasian settler got a bigger family and a wagon, which is inspired by heroes182's Gipsy Wagon (and I also use the modified texture he made for it). The Caucasian scout is now the default scout for civs (since most are Caucasian or Caucasian-ish) and the warrior is just the vanilla warrior (he's not in the zip I just put him in screenshot for comparison).
The vanilla scout now became the Native American scout, and the warrior and settler were appropriately modified.
Finally the African units use modified versions of my African Warrior. They all look very similar but I think it's also somewhat historically correct. Although if anyone would like to provide better skins (for any of the units) I welcome the help (ditto for the buttons, I just quickly whipped them up so they're not the best just enough to tell the difference).
The Native American units are unique to Aztec and Inca, and African are unique to Malinese (strange there are no more African civs in the game)