Once upon a time, war was simpler. There were concrete goals and issues. There were the tools of war, that had always been as such for centuries. Even gunpowder had a century to settle into the engine of war and find its place. But technology marches on, and technology is marching ever quicker. When the Aquileian soldier storms into battle she carries with her a voice and her weapons. The Elan, once important for any army has faded from the forefront when tanks and planes shrug off small bullets. The weapons of war have jumped miles in less than a decade, from rifles all the way to nuclear weapons. All around the world, as the dust settles from the wars that consumed the continent, they wait for the next war. A war to truly end all wars. Magic and sorcery give way to steel and technology. Where pegasi and griffons once dominated the skies, they are being pushed away by helicopters and fighters, machine guns tearing through soft tissue.
✢ Rewrote character related script, which should fix most of the common crashes.
✢ Added portrait for Sunny Flare in New Mareland.
✢ Added leader descriptions for Lunar New Mareland.
✢ Added a flavour event for Equestrian Republic.
✢ Added a gamerule for Chiazbeacle Pact forming.
✢ Various improvements to AI templates due to combat width changes in 1.11.
✢ AI of major countries now focuses more on building fighters and CAS.
✢ Reworked portraits for Duke Haygle in New Mareland and Ironclaw in Nova Griffonia.
✢ Nerfed Aquileian HEAT shell technology.
✢ If Gryphus defeats the communists in the civil war, it now gets an event to choose a path.
✢ Fixed Celestia national spirit remaining in New Mareland when it shouldn't.
✢ Fixed issue with Evening Dew not becoming leader in New Mareland.
✢ When Changelings cancel the Griffonian attache, they now get Synovial's panzer division.
✢ Fixed antiair production cost being slightly too low.
✢ Reduced production cost of supply hubs from 20000 to 14500
✢ Fixed broken news event image for Fall of Griffenheim.
✢ Fixed Daybreaker not being removed as field marshal.
✢ Fixed Aquileian division namelists not checking for government form correctly.
✢ Aquileian vassals now use Aquileia's division namelists.
✢ The RIV tag now defaults to RCT (River Republic).
✢ Fixed Grover VI national spirit not being removed for Angriver when he is crowned as King.
✢ Hopefully fixed Starry Night not getting the correct portrait in Hellquill.
✢ Increased production cost of transport planes to vanilla values.
✢ Made National Republican Army stronger to help the AI end the Griffonian Republic civil war faster.
✢ Fixed Oskar and Otto in Griffonian Republic not being separate characters.
✢ Fixed Brodfeld/Prywhen shared advisors not being available with harmony ideology.
✢ Fixed Brodfeld/Prywhen shared navy chiefs having separate admiral characters by merging them. This means Brodfeld now gets admirals after winning.
✢ Fixed state category check for a Manehattan decision.
✢ Added a number indicator to Aquileia's revolutionary support bar.
✢ Fixed bandit Longsword not getting generals from focus.
✢ Adjusted AI factors for Griffonian Republic military focuses so that the AI shouldn't avoid taking them.
✢ Fixed New Mareland's griffon bandit decision category using a vanilla image with humans.
✢ Fixed Francistria not getting its cores back after capitulating Tarrin.
✢ Fixed issues with Vittorio advisor in Francistria.
✢ Replaced armored engineers with flame MBTs.
✢ Player Lunar New Mareland can now choose their own path.
✢ Fixed Changeling supply hub spawning in Crystal Empire.
✢ Added demolition gun tank module as a lategame upgrade to flamethrower.
✢ Sicameon focuses related to reducing militia reliance now bypass if you have gotten rid of it through army reforms.
✢ Added a new event image for Aquileia.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
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