Dwarven Doodad Pack.
Dwarven Doodad Pack
Description:
This pack contains 35 Dwarven-related models. The creators of those are Rondo, Makuza, Bloodslaugher, DiscreetMan. Credits should be given to the creator of the model(s) you will use in your map.
Installation
BLOODSLAUGHER
Model 1: Dwarf Statue
* Import "Dwarfstatue.mdx" and "stone.blp" into your map using the import manager.
* Remove the "war3mapImported" from the "Stone.blp" path
Model 2: Table and Corpse on chair
* Import "TablenChairCorpse.mdx" into your map using the import manager.
DISCREET MAN
Model 1: Dwarfen Hammer
* Import "Dwarfenhammer.mdx" and "Hammer.blp" into your map using the import manager.
* Remove the "war3mapImported" from the "Hammer.blp" path.
Model 2, 3 and 4: Cemetery wall
* Import "Friedhofmauern1.mdx" (and/or the second and third one) into your map using the import manager.
MAKUZA
Model 1: Anvil
* Import "Anvil.mdx" into your map using the import manager.
Model 2: Bed
* Import "Bed.mdx" into your map using the import manager.
Model 3: Furrack
* Import "Furrack.mdx" into your map using the import manager.
Model 4: Track
* Import "Gleis.mdx" into your map using the import manager.
Model 5: Menhir
* Import "Menhir.mdx" into your map using the import manager.
Model 6: Miner.mdx"
* Import "Miner.mdx" into your map using the import manager.
Model 7: Sarcophage
* Import "Sarg.mdx" into your map using the import manager.
Model 8: Dwarven Statue
* Import "StatueMK.mdx" into your map using the import manager.
Model 9: SteamTankWreck
* Import "SteamTankWreck.mdx" into your map using the import manager.
Model 10: Stonesign
* Import "Stonesign.mdx" into your map using the import manager.
RONDO
Model 1: Axe
* Import "axt.mdx" and "axt.blp"
* Remove the "war3mapImported" from the "act.blp" path.
Model 2: Brewery
* Import "brauerei.mdx" and "brauerei.blp"
* Remove the "war3mapImported" from the "brauerei.blp" path.
Model 3: Beer Barrel (3 different barrels)
* Import "fassbier.mdx" (and/or fassdeckel.mdx and/or fassleer.mdx) and "Holz.blp"
* Remove the "war3mapImported" from the "Holz.blp" path
Model 4: Dwarvenhouse
* Import "garage.mdx" and "minentor.blp"
* Remove the "war3mapImported" from the "minentor.blp" path.
Model 5: Miner
* Import "Miner.mdx (and/or the second and third one), and "dwarfarmor.blp"
* Remove the "war3mapImported" from the "dwarfarmor.blp".
Model 6: Rifleman
* Import "Rifleman.mdx" and "rifleman_portrait" (and/or Rifleman2.mdx + rifleman_portrait2.mdx) and "Rifleman.blp"
Model 7: Pechkessel
* Import "pechkessel.mdx", "pechkessel.blp" and "white.blp"
* Remove the "war3mapImported" from both the blp's
Model 8: Torbogen
* Import "Torbogen.mdx" and "Torbogen.blp"
* Remove the "war3mapImported" from "Torbogen.blp"
Model 9: Weaponrack
* Import "Waffenschrank.mdx"
It is possible that for the "zwerg.mdx" models, rifleman and miner models, "dwarfarmor.blp" AND "Rifleman.blp" are required.