Additions Discrete hit point mechanic added Configurable inventory Dive Mode added as intra-level minigame Combo mechanic added to encourage bonus seeking Equipment pickups can now be obtained by exploring levels Merchant added for acquiring items and spells Ultra lite pause menu with volume control and in-game quit button Gamepad support for gameplay (Not currently working to navigate menus or UI) There is still quite a bit to build to get the game loop feeling complete.
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