This is the First Slice Release for the Duke Nukem Restoration Project! This includes All of Chapter 1 (9 levels) 1 Secret Level and a Bonus Map to explore. This also Includes all Chapters of the Original Leak
DUKE NUKEM FOREVER 2001
RESTORATION PROJECT
FIRST SLICE README
MIGHTY FOOT PRODUCTIONS
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LAUNCHING THE GAME FOR THE FIRST TIME
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Launch the game by double clicking the DukeForever.exe in the System folder. Make a
shortcut on your desktop for quick access at any time. When running the game for
the first time a tool will appear to choose your renderer. 3dfx Glide for Windows
and Software Rendering are also options, we do not recommend them and they are
currently unsupported but we plan to work and test them more in the future.
KNOWN ISSUE: Saving and Loading can become a problem if the filepath to
the First Slice is extremely long and/or has a lot of spaces. Try
putting the folder somewhere like C:\duke4 or C:\Games\duke4
Continue through the launcher to then run the game.
Please see below for the details of each supported renderer:
DIRECTX 8
This renderer option has no major issues, it does have slower performance than
DirectX 9 but this may depend on your system as well. Unless you are having
issues with DirectX 9 this mode should not be used.
DIRECTX 9
This renderer is the recommended option at this time for playing the First Slice.
There are no major stability issues and should be the default one you use.
It is also the most flexible for modern hardware.
OPENGL
This renderer is still undergoing regular development, it has the
best performance of the 3 modes, but has some visual issues. Some
effects do not render properly and more. It will be updated over time,
and if you want to test it please do.
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MISS ME?
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Without a doubt, this project was something many Duke Nukem fans would never see in their lifetime.
For those fans who saw that 2001 trailer for Duke Nukem Forever and waited, those scenes, the music
and more are burned into our minds. However, we never did get to experience them. For many of us
on the Mighty Foot Productions team, we kept watching that trailer regularly, even to this day and
I am sure many of you do the same.
The opportunity to see and experience the 2001 version of Duke Nukem Forever, again, was something
the entire industry thought would never see the light of day. Yet, here we are with a demo for
the First Slice of the project aimed to finish the 2001 version of the game. Our goal is to achieve
the same level of interactivity, Duke-isms, humor and action that the series is known for.
However, when it comes to this version of the game we want players to feel the same way playing
the game as they did seeing that 2001 trailer for the first time.
To the many developers and other people involved decades ago that created this 2001 build,
you created something that is truly special. I am sure you have seen the positive reception
and we will continue to polish and restore this project to honor that work which never got
its due beyond the 2001 trailer.
Well, what are you waiting for? Christmas?
Time to read all these wonderful details and play a brand new Duke Nukem project!
Peace and love to all the developers who came before us to set the stage for Duke’s return!
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THE STORY SO FAR
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Fame? Glory? Babes? If you're gonna have it all you gotta earn it all, and that's what our
hero Duke Nukem has done for himself. After battling back the Cycloid Invasion and
other wild adventures that left him bounding across space and time, the main man has set
his eyes on the next big challenge... Opening a lavish casino in Las Vegas, Nevada.
The Lady Killer is the new star attraction on the strip, seated close to a trio of themed
competition, The Menage. Well those aliens got their asses kicked, it's time for Duke
to kick up his boots and bask in the glory of many jobs well done. They say even the
president is going to be attending the opening night, maybe Duke will have time to shake his
hand after an interview and penthouse shindig, better be a bottle of Jack and good lookin' lady
up there.
Do the battles of Duke's past haunt him these many years later?
Hell no, he's here to party it up in style tonight! Viva Las Vegas!
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WHAT’S INCLUDED?
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This First Slice includes the following content:
Chapter 1 of the Story Restored (9 Levels)
1 Secret Level
1 Test Map (Las Vegas Boulevard)
Multiplayer (Several maps and skins to choose from)
DukeED (Same as the Bikini Atoll releases)
All 2001 Build Unedited Maps (listed as their original names in the SOS Menu)
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SYSTEM REQUIREMENTS
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While running on a custom Unreal Engine 1 and 2, with more additions that
Mighty Foot Productions has made to AI, rendering and more. Performance
is still in progress. Minimum requirements are based on the player wanting
to use period hardware. This is still experimental but does work, this is a
recommended guide of the period hardware you would want to use. The
Recommended requirements are geared towards modern PCs.
MINIMUM
Operating System: Windows XP or Above (It has been tested on period hardware)
CPU: Intel or AMD processor at 2.4GHz or higher
RAM: 4 GB
Video Card: Direct X 8/9.0 and OpenGL compliant video card with 128MB RAM and Pixel Shader 3.0
(NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550)
Sound Card: 100% Direct X 8/9 or OpenGL compatible sound card
Hard Drive: 5GB
RECOMMENDED
Operating System: Windows 10 or above
CPU: Modern Intel or AMD processor at 3.4GHz or higher
RAM: 8GB
Video Card: Any modern NVIDIA, AMD or Intel graphics card
Sound Card: 100% Direct X 8/9 or OpenGL compatible sound card
Hard Drive: 5GB
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USING THE SOS MAIN MENU
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When you run the game for the first time Duke’s Shades Operating System (SOS) will load up
and ask you to create a Profile! Enter whatever name you would like and then select it.
You can also make multiple profiles. The shades and the AI within them will be with Duke for his
entire adventure in Duke Nukem Forever.
This is your Main Menu to play the story, multiplayer, adjust settings and more.
GAME
To jump into Duke’s mighty boots right away select this. You will be able to select any
level you like to begin! However we recommend you start with “Intro” and continue from
there for the proper narrative experience. For those who just want to explore and play any
level right away the option is available, it's up to you. You can select your difficulty
here too, each difficulty level differs in the toughness, number and types of enemies you will
face along with other surprises. This section is also where you can load from a save game,
make a new profile and quit the game.
SETTINGS
Here you can adjust your gameplay experience in various ways. This includes video, audio,
control and other various game settings. Most settings should be familiar to any gamer this
includes settings such as Field of View, Subtitles, Resolution and more. All controls
can be bound for your own customizing to what suits you best! If you need assistance
with any of these please join our Discord community server for support from the team and
fellow community members.
We are currently striving to include more accessibility options. The first we have
been able to implement are Subtitles for dialogue and a lot of the sound effects. You
can find this under the SOS part of the Settings.
TIP: You can also set your FOV in the Console by pressing F12 and using FOV XXX
(See Support below for details on how to join the Discord Server)
MULTIPLAYER
While still in development, the multiplayer is functional and you can join and host games.
There are some new multiplayer maps, models to use and more but everything is still very
early and is the most unfinished part of the First Slice.
SUPPORT
This is a relic of the original 2001 build that we left in, for support and community
involvement please join our Discord server:
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SAVING, LOADING AND QUICKSAVING
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MANUAL SAVE: Simply press the ESC key to open the Main Menu, here you will
go to Game and then Save to save your current progress.
QUICKSAVE: Pressing the function key F5 allows you to Save a game without
leaving the action. The first time Quicksave is used in a given game, the
standard Save menu appears. Select a slot. From then on, pressing F5
automatically saves the game to that slot without interrupting the fun of
killin’ aliens. Pressing F9 twice loads in the last Quicksave game after
prompting
KNOWN ISSUE: Saving and Loading can become a problem if the filepath to
the First Slice is extremely long and/or has a lot of spaces. Try
putting the folder somewhere like C:\duke4
TIP: Save your game and save it often. When you die, you're back to the beginning of the level, there is no auto-save!
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ON-SCREEN INFORMATION (SOS DISPLAY/HUD)
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The game provides on-screen information that's necessary for Duke to overcome this
next alien invasion of Earth and the attack on his Lady Killer casino.
EGO
This bar is Duke’s ego, as he stumbles in combat and lets enemies get the drop on him his ego breaks
and Duke’s honor is so betrayed he no longer can fight.
POWER
This bar is how much Power Duke’s various SOS upgrades have for use. This includes Night Vision and more.
Power Cells can be used to increase your Power, these can be purchased at EZ Vend machines and also found in levels.
CLIP
This shows how much ammo is left in the current clip of the weapon Duke is using.
TYPE
This shows the type of ammo the weapon is currently using which can be changed by pressing the right mouse button.
CASH
At the bottom is the amount of Cash Duke has in his wallet to purchase items and spend at the local strip club.
WEAPON AND ITEM MENU
Pressing the TAB button will bring up the weapon and item menu. You can equip all your current weapons and items here.
OBJECTIVES
SOS mission objectives are important to help guide you through levels.
Sometimes the Earth Defense Force and others will contact Duke as well and provide new or updated Objectives.
Objectives will also update automatically as Duke completes them and the SOS AI will speak to Duke to let him know,
along with the HUD showing a message. We are working on having this as a dedicated key but for
the First Slice it is under the 7 numeric key in the weapon and item menu.
CONSOLE
Pressing F12 while in game will bring up the heavily enhanced console. With many new features and additions
you will be able to use various cheats, load maps, spawn enemies and more! Please note that using cheats can
cause unforseen consequences.
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KNOWN ISSUES
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There are a few known issues with the First Slice that we continue to work on but are not game breaking issues.
The team has listed them below so you can refer to it if you experience it yourself while playing:
1. Mirrors and other reflective surfaces can experience odd issues when the player gets close
to them and Duke’s model will appear larger and in an odd way in the mirror. This is being
worked on but can be noticed easily during the “Why I’m So Great…” opening area.
2. Music can sometimes cut out during levels, again this has mostly been fixed but if it does
happen please know we are still trying to get this 100% fixed. We will be moving to a more
modern audio engine post-First Slice which will also assist to solve this issue and enhance
the audio in the game overall.
3. Yes Duke can piss on enemies, however when in a crouch position the piss will…come from
Duke’s face. We are adjusting this, but for now enjoy a weird bug that will likely create at
least ONE meme.
4. In the level Dark Hotel, there can be a crash to desktop when jumping onto the ropes near
the start of the level or when jumping on them later in the level. It has been difficult
to pinpoint, for now please save often in Dark Hotel.
5. Saving and Loading can become a problem if the filepath to the First Slice is extremely long
and/or has a lot of spaces. Try putting the folder somewhere like C:\duke4
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THANK YOU FOR PLAYING!
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We appreciate everyone who takes the time to play through this First Slice.
All feedback and suggestions will help us improve the game and we will be
updating the First Slice in the coming months with new fixes, updates, content and more.
HAPPY HOLIDAYS AND NEW YEAR FROM THE MIGHTY FOOT PRODUCTION TEAM
THIS IS A WORK IN PROGRESS BUILD - ALL CONTENT, PERFORMANCE AND BUGS ARE SUBJECT TO CHANGE
THIS PROJECT AND THE TEAM BEHIND IT ARE NONPROFIT AND FUNDED BY LOVE
PLEASE SUPPORT THE DUKE BY PURCHASING ANY OF HIS GAMES ON THE RELEVANT PLATFORMS SUCH AS ZOOM PLATFORM
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When are you including 1360x768 res?
We are actively working on this.
Raw mouse input? Maybe? Someday?
We are actively working on this.
Anyone else's been having mouse acceleration issues?
I tried the game on my laptop and tower and both had it, even though the hardware is completely different in both.
When we will get the final version of DNF ?
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Why did you delete the archive with hd music?
Because it was uploaded to this specific mods page and it is not affiliated with our project.
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This restoration is so great! I CAN'T wait for the next slice and eventual whole pizza lol.
sorry but is there any way to play at 2k/2560-1440p?
We have added support for more resolutions in the upcoming update.
Apparently, I'm the only one who can't reassign keys at all?
I can't assign keys to weapons, or Duke's foot.
So, I'm stuck in the elevator, I can't progress further.
I NEED a solution, please!
This issue has been fixed in the upcoming update
I have downloaded the file today and I am also stuck in the lift.
I have mapped/remapped the relevant keys to relevant actions but when I go back into the controls screen my mappings have disappeared
Ah. I think i have downloaded the obsolete file. Shouldni be downloading 0.2.0?
I actualy need a instruction,how to instal it.I just Unziped it found the system folder, found DNF exe and presed on it with admin Privilegies.Then got a DNF logo
with setmesh:Default project not found. I got the same when i wanted to instal 2001 original leak before).What i must instal or activate?
any 1 else have a issue with being unable to uncrouch after the level find dukes study ? f12 - typed -ghost fixed it
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Ok im instaled it and played it.Must admit it wasnt bad.A little bit buggy,but playable.Even this part of the game needs to be polished.It has some problems with music (Sometimes the music turned off after starting from a save)sometimes the music didn't work at all .There was a broblem in pools part - after the area was cleared, I began to hear a very loud echo of my steps.Problems with Cruch, sometimes I seemed to be stuck in this state, I had to use the previous save to stop walking in this position again.There are some issues with reflective floor surfaces.A little discomfort with a pale blue scope (for a pistol it is also tiny) I hope it will be possible to somehow change the color and size of the scope.My small request, everything is somehow a bit slow, it is obvious that while the game is running under more stable 60 hertz monitors that many have. In the yard of 2023, is it possible to increase the speed of the game and fit them to 144-165 hertz monitors? (this is optional) I just played ION Fury at 165hz before. Аfter that game(ION Fury), the pace of this episode seems very slow.The BEST part was a shooting part - Everything was set up well enough!I liked it there is something to work on, but in general it is already very similar to the completed episode.
Good luck to the whole team -Mighty Foot Productions.I hope everything works out for you.
Time to kick ***!
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It's time to kick bubble gum and chew ***, and I'm all outta ***.
IDK what I'm doing wrong or what's not working for me, but I can't get this to run in Windows 11. I can run this in Linux, specifically in kubuntu 22.04 LTS with Wine 8.0-rc3 from the staging branch. I'm using the OpenGL renderer. I have a whole bunch of directX runtimes installed from 9-11 and dxvk from doitsujin.
Anyone else running this in Linux using a different distro?
Found a few of you running it on your Steam Decks, awesome!
"UDukeMeshInstance::SetMesh: Default project not found"
How to fix that problem?
This problem was solved in 2 steps, the 1st be sure to put the game on the disk with the system (where windows is) yes it sounds like nonsense, but it affects. And then do this - Type in "View Advanced System settings" in your Windows search bar. Click it, then select the Advanced tab, then click on Performance and then Settings under it.
Go to the "Data Execution Prevention" tab (it's the last one after you click) and select the option that says "Turn on DEP for all programs and services except those I select". Click "Add" and locate DukeForever.exe. It'll be in October 21/System. It should automatically be added to the list below, already checked. After that just hit Apply and then "OK" to exit, and just launch DukeForever.exe. I hope this helped you
Hi! It helped with only 1 step, thanks.
Really enjoyed playing this first slice I thank all the people who are contributing to this build of the game that almost of all of us thought we will never see! best wishes on completing this project.
Only issue I face is getting killed by small objects such as magazines in level 2 hence why I skipped that chapter.
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Is there like.. a magnet link or anything else that doesn't make me wait HOURS for 1.6 gb?
I started the game. I spawned i just pressed W and SPACE and i instantly died. I played a second and the game ended because i died. Love it ♥
that's some crazy quality
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Error UDukeMeshlnstance::SetMEsh::Default project not found
some advice?
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Seeing an error that says "Not a valid Win32 application" when trying to run this on my old XP rig. Is this for 64-bit Operating Systems only?
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