Dual Wielding 2.1b Mod.
Evantal's Dual Wielding v2.1b
-Weapons are no longer sheathed when you drop them.
-Mod name change to Standard for overwriting
-2 NEW Reverse Grip Daggers
-NEW Off-Hand Katana
-Total of 33 Weapons
- Complete NEW model/mesh work done by me.
- Iron weapons have now been added
- Fine Steel Weapons and Cutlass have been removed
- There are now 30 weapons total
-I have completely reworked the Weight/Health/Value and Armor Rating for each
-There are only 29 weapons total including 4 magical weapons.
-There are no Daedric, Ebony or Glass weapons I felt they were to rare to be so
-Iron Weapons were also remove because of a Purple/Missing Mesh problem.
-All the weapons now have there normal game weight, health and value. Except
Magic weapons which I did myself.
This mod adds Off-hand weapons to be used in place of shields. These weapons
can only block and act just as shields do in the game.
You cannot attack with these weapons.
All Light armor weapons have an armor rating of 11.00
All Heavy armor weapons have an armor rating of 13.50
All Magic weapons have there base armor rating +1.50
Weight = 24
Weight Class = Heavy
Health = 192
Value = 45
AR = 13.50
Extract this archive to your Oblivion/Data directory. Then be sure to
activate the mod from the "Data Files" section of the Oblivion launcher.
If you have an older version of this mod, overwrite it.
WHERE TO GET THE WEAPONS
The Fighting Chance at the Imperial City now sells these Weapons.
Use it however you like, I only ask that you give me credit for the work I have
A big thanks to Jannix Quinn's and his "Dual Wield V2 Blocking Capable" mod. It
was the basis and inspiration for this mod. Thanks Jannix.