This is the full version of Dawn of the Tiberium Age v9.5: all files necessary to play are included, so you also don't need to have the original game installed. To install, simply extract all files to an empty folder and then run DTA.exe to play.
Version 9.5.2:
Released: May 16, 2022
- Fixed: The game failed to start on systems that didn't have a certain C++ Runtime version installed (Credits: Rampastring).
- Fixed: Units were able to cross rivers next to any south-east facing water cave (Credits: Bittah Commander).
- Fixed: The tool tips for the game options in the game lobby didn't show up.
Version 9.5.0:
Released: May 15, 2022
- Added: New multiplayer maps "Marshlands", "Extreme Marshlands", "Lakesides" and "Narrow River" (Credits: Rampastring).
- Added: New Co-Op mission "Liberation Extermination" (Credits: Tiberius).
- Added: Autumn map props (Credits: Bittah Commander).
- Added: DTA now makes limited use of the "Vinifera" engine extension (Credits: CCHyper, Rampastring, tomsons26).
- Added: The screen now shakes when objects with a large amount of HP are destroyed (Credits: CCHyper, Rampastring).
- Added: A "Load Game" button to the mission restart dialog (Credits: CCHyper).
- Added: A brand new map editor to replace the ancient FinalSun (Credits: Rampastring).
- Changed: The "Default" game mode has been renamed to "Deathmatch".
- Changed: You can now build structures on overlay such as parking lots, autumn leaves and interior tiles (Credits: Rampastring).
- Changed: The details of the "Desert Storm" map have been improved and gems were added in the center (Credits: Tiberius).
- Changed: The Flame Tank can now only target enemies up to a distance of 2.5 cells away, but the flames will still inflict damage over a range of 3.5 cells.
- Changed: The Soviet Flamethrower Infantry's rate of fire has been reduced by 40% and its damage against everything but tanks and ships was raised to compensate.
- Changed: The Chem Warrior's graphics have been remade (Credits: Pinkthoth).
- Changed: The Gatling Tank has been renamed to Quad Tank, the small Gatling cannon barrel has been removed, the quad barrels were re-positioned towards the center, their angle has been lowered and it now uses those barrels against both ground and air targets (Credits: Lin Kuei Ominae).
- Changed: Nuclear missiles now deal more damage to small objects (Credits: Rampastring).
- Changed: The AI now considers vehicle groups as valid nuke targets (Credits: Rampastring).
- Changed: The "Frostbite" mission has been adjusted to match the latest balance (Credits: Rampastring).
- Fixed: There was a rare chance that the Longbow reinforcements in the Sarin Gas mission failed to destroy the radar dome, which caused battlefield control to remain locked.
- Fixed: AI units will no longer attack indestructible terrain objects (Credits: Rampastring).
- Fixed: The AI didn't function properly on the "Island Conquest" map.
- Fixed: The cave tunnel of the "Mayday" mission didn't function properly (Credits: Craftsman).
- Fixed: Many missiles and tracers no longer disappear mid-flight if their target dies prematurely (Credits: Rampastring).