This is a single-player episode, wich contains a total of 7 levels (including 1 secret level).
I used resources from another mods (Classic Doom, 'Revility' monsters, Duke Nukem and Doom HRP), and my own modifications. All of this to get a more traditional Doom gameplay style (no reload for weapons, use of keys for doors....), but respecting Doom 3 map designs. Otherwise, action increases from 'suspense' to a more action situations
along the levels. These levels are plenty of secrets, so explore them.
Sceneries take place in Earth, translating the player from a water treatment facility to the Hell, passing by an urban area and abstract zones. This follows the thread
of the history.
To end, this mod was my first big work for Doom 3 (there is a small mini-episode called 'Down to Hell'), and was originally developed and published in year 2.009. But I never added it to moddb. Now, I've used to fix some litle bugs, make a simple title cover, and translated from Spanish to English.
Project General Info:
Name: "Pray for Pain"
Game: Doom 3
Game Version: 1.3.1
Game Style: Single Player Campaign
Author info:
Name: Juan Daniel 'Papamonos' Alcobre
mail: jdgonzalezalcobre@gmail.com
Other maps from the author:
Duke Nukem 3D:
-Total Apocalypse (episode)
-The Seventh Son (Episode)
-The Last Goodbye (Episode)
-New Encounter (Episode)
-Secret District (Single Player)
-Killing Floor (Single Player)
-Gates Motel (Single Player, PlayStation version)
-Transylvania (Single Player)
-Mission: Perejil (Single Player)
-Criaturas de la Noche (Single Player)
-Living on the Wildside (Single Player)
-Muerte Estelar (Single Player)
-The Return (Single Player)
-Toys 'R' Killers (Single Player)
Doom 2:
-Military Outpost (Single Player)
-Hell Temple (Single Player)
-Under Stone (Single Player)
Doom 3:
Down To Hell (two Single Player Maps Mini-episode)
-Hell in Time (Mod/single player campaign)
-Scape (Single Player)
Project Detailed info:
Levels: 7 (including a secret level)
Difficulty settings: yes
New textures: yes (from Doom/Doom 2 HRP)
New sounds: yes
New music: yes (from Doom PSX version)
New models: yes (from Duke Nukem HRP)
New demons: yes (from Revility)
New items: yes (from Classic Doom mod)
New weapons: No
New PDA's: yes
New gamex86.dll: yes (from Classic Doom mod)
Detailed features:
No player stamina (no limit to run)
-No weapons reload (added from Classic Doom mod)
-Higher jump
-Use of three traditional color keys to open doors.
-No reload for weapons (excerpt BFG) (added from Classic Doom Mod).
-Machinegun and chaingun use same ammunition.
-Plasma rifle and BFG use same ammunition.
-Ammunition and weapons damage modified for all weapons, excerpt Plasma rifle and BFG.
-BFG fire modified. Now causes less damage, but max power fire has been increased from 4 to 50.
-'health bonus', 'armor bonus' and 'superarmor' added from 'Classic Doom Mod'. Now, health and armour can increase to 200.
-'Spin' animation added to weapons and some items.
-New monsters (added from 'REVILITY'): Baron of Hell, Nightmare Imp, Pain Elemental, and a new Lost Soul version.
-New HellKnight version added from my own (Baron of Hell modification).
-Invisible Pinky (added from Classic Doom mod)
-Classic Cyberdemon health (created by Brian Wiener): now can be killed by normal weapons.
-Modified strengh and damage for all monsters.
-'Team' property added to all monsters: now they can fight against different kinds.
Secrets
A lot of secrets have been added to all maps (excerpt for final level). Including a secret level!
Most commons:
-Some walls can be shot or hit to be open.
-Jump or cross to apparent unaccesible areas, as crouch under false floors.
-Activate hidden switches.
-Look PDAs mails for hidden key codes.
-Search for dark areas hard to be seen.
-Touch strange-lighted walls and floors to open closer doors.
I suggest to you to be a good explorer, and get extra supplies to help you along the levels!
Gratitudes:
Special gratitudes to 'Revility' (http://www.art.atomicarmadillo.com) by 'Doom Demon Expansion Pack'. Also to Brian Wiener (bkwtinyman@aol.com) for 'Classic Cyberdemon', and Classic Doom developers (Invisible Pinky, weapon modifications and new items).
Doom HRP development team for textures.
Duke Nukem HRP development team for textures and Models.
How to install:
1. Make a backup of 'gamex86.dll' located at main Doom 3 folder.
2. Extract 'pray.zip' content into main Doom folder.
3. Copy 'gamex86.dll' from extracted 'pray' folder (but DON'T REMOVE it from this one) to main Doom 3 folder.
At his moment, you should have this folders structure:
Doom 3 (folder)
|--> Readme.txt (this one)
|--> gamex86.dll
|--> pray (folder)
|--> pray.pk4
|--> gamex86.dll
4. Run Doom 3, load 'pray' from 'Mods' menu option, and start a new game with desired skill.
Argument
2011/11/19 Tarragona, Spain
UAC has installed a Toxic Waste Facility at Tarragona, for unknown researchs with contaminated water from sewers. This has caused protests from citizens, cause they are sure thatreal intention is to experiment with drinkable water system, but the company has continued with their plans. They reply that these researchs respect all environmental laws,and aren't dangerous for ecosystem or population.
2012/12/21 Tarragona, Spain
An incident has happened at new UAC Installations, and consecuences have come away, at recidential zone: a lot of people have died or dissapeared from their homes.UAC management has ordered the state of quarantine, and closed the building, leaving all personnel inside. Now nobody can enter or exit, and additionalsecurity staff have been required. Citizens and journalists accuse UAC about their experiments, and think that Government is guilty of allow this.Several people along Spain are calling to movilizations, causing disturbances and confronts against forces of the state.But not everyone accuse UAC: some rumors speak about an old abandoned Psyquiatric Hospital, closed years ago due to reports for strange rites with patients. Ancient people saythat activities always continued from the inside, and obscure things from another world have come.
Thank! Everything works - a simple installation and a convenient start to the game from the "mods" menu.
Fantastic! Now I wanna to upload 'Hell in time' too. Fortunately, this one is compatible to launch from 'mods' menu since his release (2014), so it only needs to be published with no modifications.
Very interesting. I'll be checking it out. I see that Doom menu in spanish, de dónde eres? :0
De España :)
hola estoy descargando de seguro si hubieraestaria en cacowards doom 3 haz tutoriales en youtube de como hacer un nivel no hablo ingles y no hay bien explicados dime que programas usas