Made some corrections based on user reviews. I thank everyone who expressed his opinion!
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It's a really good wad! However it does crash on me a lot. But it's great other wise I'm astonished that the doom engine can do these things.
Very beautiful architectural work, many modders should be inspired.
You sir, are a god among men.
This needs to be multiplayer!
This is genuinely fantastic work.
This has such an epic scale and I enjoy maps where the monsters have already spawned as it allows for some creativity in your attack and repeat play as opposed to empty rooms where you just get ambushed.
I forgot to update so I accidentally ran this under gzdoom 2.4 with Project Brutality 3 test and a host of other mods and it worked just fine. Didn't have a single crash.
I look forward to seeing where this mod goes :)
Is this a mega wad? 32 levels? Or just a few either way I am interested.
Really great mapset. After finishing the 3 maps I must say I'm really impressed, the textures, the effects, and all the gameplay is very well planned here. All the hell sections reminded me a lot of Doom 3. Though the 3rd map I have to say is waaay too large for a doom game. In fact it was so large that for a moment I thought I was playing half life or quake. I think that if the 3rd map could be more compact it would really help this wad to not loose that "doomish" feeling and it would also help improving minor lag issues.
How is this different from the BLack Edition version?
Dont play with hell starter pack, then this one, got a different map pack from the real Dont play with hell black edition ( DPWH-BE ) mod.
This was a great and perfectly balanced map. You know how to make it even better balanced? Replace all enemies with cyber demons and remove all pickups from the map. No really, an archvile on the first map? Are you kidding me?
I tried to open it but it rejects me saying that is an script error, what can I do?