You're a sole survivor of a rescue crew who was trying to save a cave-in victim. Now another cave-in kills off your crew and you're left alone in the cellar tunnel ways of an old, old mansion cellar, just like the one who you were to rescue.
WARNING: Features 1 intricately difficult matching puzzle, a maze, and (admittedly) a light touch of jump scares - THOUGH MOST WILL NOT KILL/TOUCH YOU... So if you were going to, don't criticize this aspect please, isn't this why we play Amnesia in the first place? You'll know when to run anyways ;)
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Props dude,this is an excellent map.th fact that you've tht sense of impending doom even while doing puzzles was an original idea,normally puzzle time is a time to relax and take a break frm th fear,but you don't get that here. And I must commend you on that mirror room puzzle,recreating the other room was one of those 'aha' moments I'd longed to see when I saw something that was out of place. Full recommendation for this map,a lot of content for its small size