Discord Art 1.51.
This mod provides you with 20 or more textures to configure and add to your UI. In addition to sprucing up your UI with artwork, they're also fully programmable buttons that can be set to do anything you can code in lua.
Configure everything with an options window painlessly - no fiddling with slash commands or XML files.
Pretty much every conceivable way you can modify a texture has an option in the options window: size, color, scale, transparency, background texture, background color, border texture, border color, parent frame, frame strata, and more.
Easily add, choose, and configure textures via a separate window known as the Texture Browser. Over 150 textures from the default UI are already included. Any textures you add are shared among all profiles.
Save and load different layouts on the fly. Different characters can share a profile, cutting down on SavedVariables size and causing changes you make on any one of those characters to apply to all thos characters, or you can create separate profiles for each character.
Configure text that displays along with your artwork and configure a highlight that appears when you move the mouse over the texture.
Each texture is a fully programmable button. Scripts for different game events and user interaction can be defined via the options window. Each texture has it's own unique set of scripts. The scripts are compiled in a memory-friendly manner to cut down on garbage collection.
The options window shows what frames you have your mouse over so you can easily find frames for attach points and/or parent frames.
Updated the .toc files.
Fixed the Disable Mouse option not working.
DART will now load its textures before all Discord mods initialize. This will fix issues with anchoring another mod's frames to a DART texture.
The DART_FauxShow function should no longer reset a texture's blend mode.
The default blend mode really is DISABLED now.
** Remember to be careful when installing the update. Don't replace your old CustomTexture and CustomFont folders.