Description

Ever wanted the legends of the Zone to assist you in your journey to the centre of the Zone and beyond? This addon lets you do that.

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Desired's Legendary Characters, version 1.3.2
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Guest
Guest - - 694,029 comments

this mod available on with any other mod?

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desvstvyy Author
desvstvyy - - 24 comments

As long as nothing conflicts with the files, it should be fine.

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stalkarate
stalkarate - - 8 comments

Do they get placed into the ranking/squad system too?

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desvstvyy Author
desvstvyy - - 24 comments

Yes, they do. You'll see them at the top of the PDA leaderboard.

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Guest
Guest - - 694,029 comments

In Russian, the names of important characters are transformed into a random set of letters. Can this be fixed in the future, please? :)

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desvstvyy Author
desvstvyy - - 24 comments

I'll try and look into what characters the xml uses, since they show up as unknown symbols in the editor.

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desvstvyy Author
desvstvyy - - 24 comments

Fixed. Sorry for the inconvenience!

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Guest
Guest - - 694,029 comments

Many thanks! :D

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N079S
N079S - - 5 comments

So if I play this mod with story mode will be there two Streloks and two Degtyarevs?

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desvstvyy Author
desvstvyy - - 24 comments

At one point, I believe so. If I look around in the files for long enough, I could make it so the story doesn't spawn in any new Streloks/Degtyarevs unless they're dead.

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N079S
N079S - - 5 comments

Thanks for replying and I also really like this mod and I hope it will become very popular :)

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w11ked
w11ked - - 4 comments

Will you be adding more important characters even if its lore-breaking? I just want some ''unique'' companions like Strider or Zulu.

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desvstvyy Author
desvstvyy - - 24 comments

That's a great idea! I'll look into adding Strider and his squad (probably under the Loner faction but I could figure out how to add new factions) along with Zulu and random Duty veterans soon.

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w11ked
w11ked - - 4 comments

Awesome! I always wanted Strider on my team because he is a real one being probably one of the first ex-monolith soldiers which is a special title. Glad you noticed me! Btw really great mod, I was hoping that someone would do this!

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desvstvyy Author
desvstvyy - - 24 comments

Added Strider (along with the rest of his team in CoP) and Zulu. Have fun!

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w11ked
w11ked - - 4 comments

You can check the STALKER Wiki Fandom if you want more characters to add and thank you VERY MUCH!

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w11ked
w11ked - - 4 comments

There is many characters I want added but it might consume too much of your time but thanks again! Having fun on my second game as a Dutyer!

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Guest
Guest - - 694,029 comments

Does this mod require a new game?

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desvstvyy Author
desvstvyy - - 24 comments

Yes, unfortunately. I can't really think of any workarounds, so this is pretty problematic for people who don't want to commit to a new game for these characters.

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N079S
N079S - - 5 comments

Desired03 I have great idea who you should add to this mod. You should add that charecter who finds Strelok near the death truck in the beginning of ShoC.

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desvstvyy Author
desvstvyy - - 24 comments

If he has a model in SoC's game files (or in one of the builds) then I'll do it.

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Guest
Guest - - 694,029 comments

Will you add Vano and Lt. Sokolov into this mod?

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desvstvyy Author
desvstvyy - - 24 comments

I was thinking of adding Vano in as kind of an opposite version of Zulu. I'll get to work on that and probably add in a few other characters.

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N079S
N079S - - 5 comments

I have one question. Can these npc's die when I leave them alone? I am asking this because when i am in the swamps I always see Scar wandering the map.

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desvstvyy Author
desvstvyy - - 24 comments

They can in fact die but this should hopefully be rare. If you're concerned about them, recruit them into your squad and take them somewhere safe before they get themselves killed trying to find stalkers of enemy factions to kill.

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Guest
Guest - - 694,029 comments

I see that you added a lot of charecters but could you add Col. Kovalsky and Lt Rogovets from Cop and does this mod work with invincable companions mod?

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desvstvyy Author
desvstvyy - - 24 comments

I'm pretty sure Rogovets is already in vanilla Anomaly at the military base in Agroprom. Also, this addon does work with other addons that make companions invincible (at least most addons).

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Shlepa
Shlepa - - 4 comments

When going to the bar, I encountered this error:
Expression : new_id.size()
Function : CCharacterInfo::InitSpecificCharacter
File : ..\xrServerEntities\character_info.cpp
Line : 61
Description : assertion failed

stack trace:

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desvstvyy Author
desvstvyy - - 24 comments

I think it should be fixed now. If not, you might have a conflict with the system.ltx file in my addon which tells the game to read the character info file, the NPC profile file and the dialogue file for the addon.

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Shlepa
Shlepa - - 4 comments

I updated the addon, but it still gives an error when trying to enter the bar. Are there any ways to fix this ?

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desvstvyy Author
desvstvyy - - 24 comments

Which addons are conflicting? That's all I can really think of that could be giving the error.

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Shlepa
Shlepa - - 4 comments

Dynamic Mutants can they be the source of the problem ?

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desvstvyy Author
desvstvyy - - 24 comments

No, I don't think so.

Check if any of your addons have a file called system.ltx. If they do, you have to follow the instructions in the 'Note for compatibility' text file.

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Shlepa
Shlepa - - 4 comments

I think I've found the source of the departure. This particular failure is often observed when the maximum number of ALife objects is exceeded. In fact, the game has run out of identifiers for providing new objects (an error in " new_id. size ()"). The culprits of the error are the squads of Striders and Shooters who have settled in the bar. In this regard, I have a question: is it possible to somehow remove one of these units without starting a new game ?

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desvstvyy Author
desvstvyy - - 24 comments

I'm not sure. I'm sure there's some way to do that by using the console in the Debug Menu and executing a command but I don't know too much about that to remove Strider and Strelok from your game.

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zoust
zoust - - 359 comments

I don't remember if it's already doable in vanilla, but if not, it would be great to be able to recruit Trapper (the stalker in Yanov station basement).
Good mod anyway. :)

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desvstvyy Author
desvstvyy - - 24 comments

I made an addon which allows you to recruit most important characters (special ones like Sakharov).
Link: Moddb.com

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zoust
zoust - - 359 comments

Missed that one! tx

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Donetise
Donetise - - 1 comments

Bro, even if you disable all addons, the game crashes. Version 1.5.1

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desvstvyy Author
desvstvyy - - 24 comments

Could you tell me when the game crashes and also send the last bit of the crash log?

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Guest
Guest - - 694,029 comments

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MonMessiah
MonMessiah - - 10 comments

Can you add fox, imp, Max, gatekeeper, chernobog, skull squad?

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R0ADKILL
R0ADKILL - - 1,180 comments

You should put Striders squad somewhere in Pripyat, since Strider dissapears in CoP before evacuation and is never seen again.

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swafromsteam
swafromsteam - - 106 comments

I like this mod a lot but is there any way I can recruit Hatchet or one of his guys too?

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vlad8599
vlad8599 - - 34 comments

Will this mod work with this: Moddb.com ? Doest it need adaption? Pls answer me.

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desvstvyy Author
desvstvyy - - 24 comments

It's possible that there will be some issues with it, since this mod modified some files of an older version of Warfare ALife Overhaul, though it *might* be fine if you override this mod with the overhaul.

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CpuYuri
CpuYuri - - 81 comments

at least .. I could see Strelok group like lost alpha .. thank's that's mean's lot for me

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Guest
Guest - - 694,029 comments

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Guest
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macohgame
macohgame - - 3 comments

Expression : no_assert
Function : CXML_IdToIndex<class CCharacterInfo>::GetById
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
Line : 114
Description : item not found, id
Arguments : stalker_zulu

stack trace:

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macohgame
macohgame - - 3 comments

Help, please

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